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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/blog/weekly-d ... ober-28th/
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Wed Oct 28, 2015 7:25 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
New base visuals look good
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Wed Oct 28, 2015 8:00 pm |
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Team:
Rank: Officer Main: Cornado Level: 3235 Joined: Mon Nov 01, 2004 9:20 pm Posts: 1217 |
Yeah looks good, so many different colours, gonna take a bit to get used to each one when attacking them lol.
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Fri Oct 30, 2015 8:59 pm |
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Team:
Rank: Councilor Main: DreadLordNaf Level: 12667 Joined: Sun Mar 18, 2012 10:33 am Posts: 677 |
Nice visuals. But Im curious why not keep the unique look and feel for the ruins bases where you already have a graphic for them.
Urqa Kasa = Kasa Qu/Urqa Mothership graphic Mzungu = Mzungu base from uni restart graphic Paxian = graphic from Paxian bases in paxius |
Sat Oct 31, 2015 9:04 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
dreadlordnaf wrote: Nice visuals. But Im curious why not keep the unique look and feel for the ruins bases where you already have a graphic for them. Urqa Kasa = Kasa Qu/Urqa Mothership graphic Mzungu = Mzungu base from uni restart graphic Paxian = graphic from Paxian bases in paxius Because we need more stuff on top of that such as: trade bay extension the base tech glow the connecting arm on attached kits (I think that's a thing) and a few other bits which we don't have for those models. _________________ "What you mean you killed him cha cha cha?!" Support |
Sat Oct 31, 2015 9:07 am |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
dreadlordnaf wrote: Nice visuals. But Im curious why not keep the unique look and feel for the ruins bases where you already have a graphic for them. Urqa Kasa = Kasa Qu/Urqa Mothership graphic Mzungu = Mzungu base from uni restart graphic Paxian = graphic from Paxian bases in paxius I've been busy this past week: http://forum.starsonata.com/viewtopic.php?f=3&t=61232, aiming for the goal exactly. |
Sat Oct 31, 2015 4:38 pm |
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