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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/uncategorized ... es-system/
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Sun Jun 05, 2016 8:57 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
So my forecast of an entire uni of fucked up ness was right.
Weird how suddenly we can put things on test to TEST instead of the last two or three unis to fine tune this system before putting it on live. What do I know, I'm not a dev. _________________ Lemon/Meo |
Sun Jun 05, 2016 9:03 pm |
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Main: king kone
Level: 37 Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068 |
We have a test server? I thought Jeff only paid for one server: Live.
_________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons |
Sun Jun 05, 2016 11:42 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
I wonder if we'll ever see these announcements ingame. As only 5% or so of the playerbase actually reads these. And this shit affects 100%. Might want to consider that.
_________________ Lemon/Meo |
Mon Jun 06, 2016 1:20 am |
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Main: king kone
Level: 37 Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068 |
If people want up to date game news, they need to go looking for it. It's not coming to them. Besides, that's sounding suspiciously like work.
_________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons |
Mon Jun 06, 2016 4:00 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
As if you can test an entire game's economy system on a test server with 5 people. Nice thinking Einsteins
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Mon Jun 06, 2016 4:16 am |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
heylo wrote: As if you can test an entire game's economy system on a test server with 5 people. Nice thinking Einsteins If only we could advertise ingame about possible rewards and enticement to test things for the devs on test server. Or hell, even just ask. Once. _________________ Lemon/Meo |
Mon Jun 06, 2016 4:33 am |
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Team:
Rank: Officer Main: number666.5 Level: 8923 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
heylo wrote: As if you can test an entire game's economy system on a test server with 5 people. Nice thinking Einsteins Basically you can, it just needs some more maths. _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Mon Jun 06, 2016 5:06 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
lordjeroen wrote: heylo wrote: As if you can test an entire game's economy system on a test server with 5 people. Nice thinking Einsteins Basically you can, it just needs some more maths. And a full-time economist on staff, like Eve does it? _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Jun 06, 2016 7:23 am |
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Team:
Rank: Officer Main: number666.5 Level: 8923 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
anilv wrote: lordjeroen wrote: heylo wrote: As if you can test an entire game's economy system on a test server with 5 people. Nice thinking Einsteins Basically you can, it just needs some more maths. And a full-time economist on staff, like Eve does it? Well, with a bit common sense you would have known that how it is now it would have fucked up the economics no matter what. We pulling like 1t? profit a day from ICs alone over the whole playerbase right now or something. That is just an extra above the DGing, at a small cost of stat Ys and colos. The money going out maybe increases a little. I Think with this. The total money ingame will double this uni if nothing is done. Next uni people will get the hang of it and the EF layer will even open up for it. Might even double it again (with base knowledge of economics you will know that you will get a 100% inflation per uni (with added basic maths that ends up to maybe 500-800% per year) seen any semi stable economic with over 10% inflation per year?). Let's keep it this way. There are like 10 players that CAN pull 500b a day alone if they really want to and work towards it. And soon it will become easier and easier. I have talked to yclept about it before it went in, gave him some maths for it and he perfected those maths. Basically saying it wasn't a big deal. Only giving the example of Steel Girders. Now finding out the problem was waaay worse then expected because there are commods with ~10 times the profit and easy to get to. It's not about knowledge about economics. It is about common sense, little maths and game knowledge. _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Mon Jun 06, 2016 2:40 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
As your own teammate buzz never fails to point out, inflation in a closed system is not necessarily bad. Go buy bar skills if you have too much money.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Jun 06, 2016 2:51 pm |
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Team:
Rank: Officer Main: number666.5 Level: 8923 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
anilv wrote: As your own teammate buzz never fails to point out, inflation in a closed system is not necessarily bad. Go buy bar skills if you have too much money. Doesn't solve the real problem. Oh well, we will see sooner or later how bad the economics really will be. _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Mon Jun 06, 2016 3:00 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
There's inflation and hyperinflation though, ones bad
I wouldnt worry about it too much guys they have already said they have the money supply on graph so can easily see and adjust. The worst situation is the 5 guys making a few tril in the short term so what they will spunk it on something shiny anyway. Why aren't you doing it then? I'll tell you why the utility of cash is bullshit at the moment. The thought of earning 5t is meh. Talk of 100% inflation as if you've modelled it |
Mon Jun 06, 2016 5:20 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
sabre198 wrote: There's inflation and hyperinflation though, ones bad I wouldnt worry about it too much guys they have already said they have the money supply on graph so can easily see and adjust. The worst situation is the 5 guys making a few tril in the short term so what they will spunk it on something shiny anyway. Why aren't you doing it then? I'll tell you why the utility of cash is bullshit at the moment. The thought of earning 5t is meh. Talk of 100% inflation as if you've modelled it buzz'd _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Jun 06, 2016 5:26 pm |
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Main: king kone
Level: 37 Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068 |
Think of all the Traders characters with all Bar Skills to 22.
Yclepticon would say it's not a big deal because of that. _________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons |
Mon Jun 06, 2016 7:00 pm |
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