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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/news/twisted-zone/
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Sun Jun 26, 2016 8:40 am |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
You can all thank this topic for this new addition. \o/
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Sun Jun 26, 2016 9:04 am |
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Team:
Rank: Officer Main: Masterful Level: 6877 Joined: Tue Jul 08, 2008 2:47 am Posts: 1346 Location: Melbourne, Australia |
Sounds like an excuse to sub accs again.
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Sun Jun 26, 2016 9:13 am |
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Team:
Rank: Officer Main: ahileus Level: 3759 Joined: Thu Feb 01, 2007 2:06 am Posts: 912 |
Why naming something cool like Death Obliterator?
_________________ ahileus |
Sun Jun 26, 2016 10:22 am |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
aeljuga wrote: Why naming something cool like Death Obliterator? What you suggest? |
Sun Jun 26, 2016 10:44 am |
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Team:
Rank: Officer Main: ahileus Level: 3759 Joined: Thu Feb 01, 2007 2:06 am Posts: 912 |
Darth Striker
_________________ ahileus |
Sun Jun 26, 2016 10:55 am |
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Main: MeowStick
Level: 4929 Joined: Fri Feb 28, 2014 12:51 pm Posts: 55 Location: London - United Kingdom |
Ngl I'm kinda hyped
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Sun Jun 26, 2016 11:51 am |
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Rank: Soldier Main: LemonPrime Level: 8117 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Death Striker Striker
_________________ Lemon/Meo |
Sun Jun 26, 2016 4:55 pm |
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Team:
Rank: Officer Main: -13- Level: 4430 Joined: Fri May 19, 2006 1:30 am Posts: 557 |
I've seen tons of people ask about t21&22 SM, we get no information, and honestly I feel like its not being worked on, then some random zone is put in with stuff we already have alternatives of? there are plenty of t21 and 22 gear pieces. there are NO 21 and 22 base gears. I would think implementing what we have none of would be more important than adding more of what we already have.
_________________ ~4441~ |
Sun Jun 26, 2016 6:27 pm |
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Team:
Rank: Officer Main: -13- Level: 4430 Joined: Fri May 19, 2006 1:30 am Posts: 557 |
my salt was resolved in discord. ty hober, sundog, bobbo, etc for the communication.
_________________ ~4441~ |
Sun Jun 26, 2016 6:32 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
That engine
This whole zone looks cool! Throw in some Porps and Rosmarinus for old time sake! The gear perks seems really OP though, is the all mighty fun sucking balance sheets allowing you to use those stats? _________________ "I still miss the Crack Whores..." - Jeff_L |
Sun Jun 26, 2016 7:26 pm |
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Main: Bad at Games
Level: 4250 Joined: Sat Feb 06, 2010 10:48 pm Posts: 269 Location: Behind you |
Wow fast work Pixel and Devs! Nice to see the gal end up in pps!
_________________ anilv wrote: Antilzah wrote: But Scyron also said Bad at Games class is pretty good at group content. We can code an exception for BaG. I'll let Jey know. |
Sun Jun 26, 2016 11:15 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
redalert150 wrote: That engine This whole zone looks cool! Throw in some Porps and Rosmarinus for old time sake! The gear perks seems really OP though, is the all mighty fun sucking balance sheets allowing you to use those stats? Whats so "OP" about them? _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Mon Jun 27, 2016 2:15 am |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
redalert150 wrote: The gear perks seems really OP though, is the all mighty fun sucking balance sheets allowing you to use those stats? I will take into consideration the balance sheet but it wont dictate what it should be! This does mean I'm thinking about it when they're created to ensure its balanced, hence the Twisted engine is Light fighter with high visibility which is only two possible outcomes a seer setup or speed demon. If someone else manages to pull something off I'll put my hat off to you. aeljuga wrote: Darth Striker ELITE wrote: Death Striker Striker Mmmm :/ If some amazing name comes up i'll defiantly change it! |
Mon Jun 27, 2016 5:47 am |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
jack the ripper wrote: I've seen tons of people ask about t21&22 SM, we get no information, and honestly I feel like its not being worked on, then some random zone is put in with stuff we already have alternatives of? there are plenty of t21 and 22 gear pieces. there are NO 21 and 22 base gears. I would think implementing what we have none of would be more important than adding more of what we already have. Its amazing you mentioned this cause I have just added a station kit t22 but it wont show unless you have the SM22 skill (mission based). |
Mon Jun 27, 2016 5:50 am |
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