Star Sonata
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new universe generation feature: Resource Explosion Pass
http://forum.starsonata.com/viewtopic.php?f=9&t=62325
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Author:  Jey123456 [ Wed Sep 21, 2016 6:27 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

tonal wrote:
may be he got unlucky, or you hit the same gals.

even so, that does not sound anything like last uni's distribution.


because last uni, about 25 of those gals would have been skipped for being empty.

Author:  lordjeroen [ Thu Sep 22, 2016 12:46 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

Eta known?

Author:  Fyuryus [ Thu Sep 22, 2016 4:19 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

lordjeroen wrote:
Eta known?

Author:  Jey123456 [ Thu Sep 22, 2016 4:42 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

I had to test and tweak some formula to get a result i can be happy with. I just need to finalize the specific waves and its gonna be ready. It's not clear enough to give a proper eta yet, normally id have been done today but other issues needed fixing that took my time off it. I'm hoping to be done later tonight tho.

Author:  potato2 [ Sat Sep 24, 2016 12:23 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

bump

Author:  tonal [ Sat Sep 24, 2016 6:48 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

?

Author:  ShawnMcCall [ Sat Sep 24, 2016 9:58 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

potato2 wrote:
bump


Happening next universe.

Author:  nighthade [ Sun Sep 25, 2016 12:19 am ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

tonal wrote:
?


Tonight = A few weeks in ss time

Author:  Jey123456 [ Sun Sep 25, 2016 11:51 am ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

today should be the day.

Author:  shiva242 [ Sun Sep 25, 2016 1:16 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

/me jiggles


I don't know what account I'm posting this on but..


/me jiggles

Author:  uses ak47 for the job [ Sun Sep 25, 2016 1:17 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

YAHhhhhhsssssssssssssss

#Harambe

Author:  Danger [ Sun Sep 25, 2016 9:25 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

Everything going ok? Might want a definition for today because it seems like my day is almost over =/.

Author:  nighthade [ Sun Sep 25, 2016 10:37 pm ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

Danger wrote:
Everything going ok? Might want a definition for today because it seems like my day is almost over =/.


Star sonata time zone. Time goes much slower there.

Author:  Jey123456 [ Mon Sep 26, 2016 12:16 am ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

nighthade wrote:
Danger wrote:
Everything going ok? Might want a definition for today because it seems like my day is almost over =/.


Star sonata time zone. Time goes much slower there.


lol, yea. That was my bad, i mean, i havent gone to sleep yet so my day isnt over ! Its coming now and the downtime is announced. I finally got it working to a point where im happy with the result.

Author:  Jey123456 [ Mon Sep 26, 2016 4:22 am ]
Post subject:  Re: new universe generation feature: Resource Explosion Pass

The explosion pass was done on the current universe. This is the total number of resource added to the universe, all contained in buildable territory (galaxies where bases are not allowed are also not considered in the explosion code).

Those resources are obviously spread around the universe but you will find multiple area with higher concentrations of specific resource as explained in the blog post.

Wildspace
metal: 8850
oats: 2776
baob: 1154
nuke: 1795
silicon: 1951

earthforce:
metal: 1378
oats: 447
baob: 210
nuke: 260
silicon: 348

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