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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/blog/weekly-d ... h-october/
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Wed Oct 19, 2016 6:46 pm |
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Rank: Officer Main: Helius Level: 3033 Joined: Tue Aug 11, 2015 6:58 am Posts: 61 |
After lot of years i see Mastadon ship coming in game. All previous devs said that wont never happen. Good work!
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Thu Oct 20, 2016 12:26 am |
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Rank: Soldier Main: Kinetic Level: 4707 Joined: Wed Jul 28, 2010 7:27 am Posts: 312 |
When is the Fuzz comming
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Thu Oct 20, 2016 1:06 pm |
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Contributor
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Rank: Officer Main: SunDog60 Level: 6541 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
SwiftEagle wrote: When is the Fuzz comming There are no current plans to add in the Fuzz as a player usable ship. However, Hober Mallow is looking to add in the Operative, an Earthforce (likely cadet/enforcer/constable looking?) ship. It may end up looking like a fuzz, or something entirely different when finished. Currently it has a placeholder model of a Constable. _________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Thu Oct 20, 2016 9:48 pm |
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Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
New low tech Jackhammers seem really weak compared to what we have ingame right now. Sawed Off - T10 AI base weapon for 27 m - beats everything below T20.
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Fri Oct 21, 2016 5:12 am |
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Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Buffing them would involve making them bigger, I'm fine doing that if people are OK with larger weapons... but I was kind of under the impression that small high DPE/DPS weapons are needed.
_________________ http://www.starsonata.com/suggestions |
Fri Oct 21, 2016 9:51 am |
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Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
I would imagine these would be used much more if you add size and more raw power. What do you think about nano version BPs in Micron AI base?
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Fri Oct 21, 2016 10:39 am |
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Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Antilzah wrote: I would imagine these would be used much more if you add size and more raw power. What do you think about nano version BPs in Micron AI base? I took what you said to heart, here is what I came up with: _________________ http://www.starsonata.com/suggestions |
Fri Oct 21, 2016 2:41 pm |
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Rank: Soldier Main: Fleet General Level: 3378 Joined: Fri Feb 24, 2006 6:50 am Posts: 341 Location: Straya |
Those revised stats look solid.
One thing I would suggest though is that the Emp ship needs buffing. It seems quite awkward in my opinion as it looks like it's more of a Gunner ship but for what I am guessing the cost to make one will be, it'll be far more cost-effective to go with a PBF or Dread until you get T21. Zaphragi ships are meant to be the pinnacle of Tech 20, but this just doesn't really have that huge jump in power that all the others have in comparison to their Hull-type counterpart. Maybe give it another aug slot? |
Sat Oct 22, 2016 1:53 am |
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Main: The Shaft of Discipline
Level: 3680 Joined: Tue Oct 07, 2008 6:45 pm Posts: 1082 |
Zeuss wrote: Those revised stats look solid. One thing I would suggest though is that the Emp ship needs buffing. It seems quite awkward in my opinion as it looks like it's more of a Gunner ship but for what I am guessing the cost to make one will be, it'll be far more cost-effective to go with a PBF or Dread until you get T21. Zaphragi ships are meant to be the pinnacle of Tech 20, but this just doesn't really have that huge jump in power that all the others have in comparison to their Hull-type counterpart. Maybe give it another aug slot? Not shown are the inbuilt Zaphragi Capital Engine and twin Zaphragi Super Lasers. The Engine is a CapEngine with 15% Resist bonus, and the twin lasers (there's two of them, so obviously Gunner class) are physical damage, hit like a truck, and impart a 25% trans resist debuff on the target. The inbuilt items are heavy as fuck, though. _________________ Reddit Space Invaders! |
Sat Oct 22, 2016 3:30 am |
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Rank: Officer Main: SunDog60 Level: 6541 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
Zeuss wrote: One thing I would suggest though is that the Emp ship needs buffing. It seems quite awkward in my opinion as it looks like it's more of a Gunner ship but for what I am guessing the cost to make one will be, it'll be far more cost-effective to go with a PBF or Dread until you get T21. Zaphragi ships are meant to be the pinnacle of Tech 20, but this just doesn't really have that huge jump in power that all the others have in comparison to their Hull-type counterpart. Maybe give it another aug slot? As I had put into the dev blog, and this should always be assumed, all stats shown in blogs are a work in progress and subject to change before release. The Mastadon and Lyceum Exploration Cruiser were both missing inbuilts and were only given a rough idea of what their stats should be. This would explain why the Mastadon appears to be underpowered and likely overly expensive. _________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Sat Oct 22, 2016 12:14 pm |
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Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Zeuss wrote: Those revised stats look solid. One thing I would suggest though is that the Emp ship needs buffing. It seems quite awkward in my opinion as it looks like it's more of a Gunner ship but for what I am guessing the cost to make one will be, it'll be far more cost-effective to go with a PBF or Dread until you get T21. Zaphragi ships are meant to be the pinnacle of Tech 20, but this just doesn't really have that huge jump in power that all the others have in comparison to their Hull-type counterpart. Maybe give it another aug slot? PBF is overpowered compared to other T20 ships, I'd literally have to make the Mastadon close to a T21 level ship in order for it to be desireable. Quote: Maybe give it another aug slot? Oh wait, or I could just make it overpowered compared to other T20 ships like the PBF... _________________ http://www.starsonata.com/suggestions |
Sat Oct 22, 2016 12:23 pm |
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Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Zeuss wrote: Maybe give it another aug slot? Never again _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Sat Oct 22, 2016 12:33 pm |
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Main: The Shaft of Discipline
Level: 3680 Joined: Tue Oct 07, 2008 6:45 pm Posts: 1082 |
Would need to be crippled beyond measure for a ship with more than normal aug slot count.
Mini Izer has no hull. Ukuk has no hull, T19, and low resists. Selen has a massive weakness. Artifact status prevents any more massive hits. Hybrid Selen grabs a second weakness. Scrupling has massive weakness and low hull. Hotrod/+/Mega have low hull and no resists. Faranji Wingship has low hull, and Tech 9. Artifact status prevents additional nerfing. Mzungu Liquid has low hull and low speed, but Tech 10. Artifact status again. Mzungu Disk has a single weapon slot filled by a very low/no tracking radiation weapon. Shrimp is overpowered. Battle Thatch/Battle Sphere have a shitty inbuilt engine, massive mining weakness, and low shield/no energy aug bonuses. Slimeberg arguably have even worse resists. _________________ Reddit Space Invaders! |
Sat Oct 22, 2016 5:20 pm |
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