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Post Weekly Dev Blog – 25th January
Discussion topic for post: http://www.starsonata.com/news/weekly-d ... h-january/


Wed Jan 25, 2017 7:50 pm
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Post Re: Weekly Dev Blog – 25th January
Sorry for the forum post muck up, I put the wrong date on the first blog post.


Wed Jan 25, 2017 8:00 pm
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Post Re: Weekly Dev Blog – 25th January
What are these new gals to build in?..

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Wed Jan 25, 2017 10:55 pm
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Post Re: Weekly Dev Blog – 25th January
jack the ripper wrote:
What are these new gals to build in?..


They will be semi-randomly distributed across Wild Space. Each one is unique.

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Wed Jan 25, 2017 11:00 pm
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Post Re: Weekly Dev Blog – 25th January
They will be semi randomly cough dispersed around traders space :)

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Thu Jan 26, 2017 1:35 am
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Post Re: Weekly Dev Blog – 25th January
Already thought of that, they won't be in the center of Wild Space.

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Thu Jan 26, 2017 4:32 am
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Post Re: Weekly Dev Blog – 25th January
Wat? HM buff? Wat? What am I missing here?


Thu Jan 26, 2017 6:54 am
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Post Re: Weekly Dev Blog – 25th January
!

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Last edited by redalert150 on Thu Jan 26, 2017 7:49 am, edited 1 time in total.

Thu Jan 26, 2017 7:47 am
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Post Re: Weekly Dev Blog – 25th January
Antilzah wrote:
Wat? HM buff? Wat? What am I missing here?



It's in preparation for the removal of the 4th aug.

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Thu Jan 26, 2017 7:48 am
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Post Re: Weekly Dev Blog – 25th January
sabre198 wrote:
They will be semi randomly cough dispersed around traders space :)


I should have inb4'd this because that was my first thought when I posted. :lol:

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Thu Jan 26, 2017 7:50 am
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Post Re: Weekly Dev Blog – 25th January
redalert150 wrote:
Antilzah wrote:
Wat? HM buff? Wat? What am I missing here?



It's in preparation for the removal of the 4th aug.

Ok fair enough good stuff.


Thu Jan 26, 2017 10:33 am
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Post Re: Weekly Dev Blog – 25th January
When can we get the new team skills in? A devs said they're ready, they just need to be put in.

When's reset gonna be? I heard the 14th, but then someone said that was a dev just trolling

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Thu Jan 26, 2017 3:45 pm
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Post Re: Weekly Dev Blog – 25th January
"Been making Missiles 100% transference resistant so hps drones/bases don’t heal them (will work on code to prevent drones/bases healing them period)."

Whenever you get the code for this figured out, can you also apply it to the Bhisaj Varpratinu in-built drones for the Vazi? They already have 100% trans resist yet friendly engi drones always try to heal them when they get damaged by ai which makes this very nice in-built hull ability actually become a liability when grouped. Thanks.


Thu Jan 26, 2017 8:14 pm
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Post Re: Weekly Dev Blog – 25th January
When content gets altered I try to provide something back to the player to semi-counter for changes. That's the reasoning for the prawn drones and HM superitem.


Fri Jan 27, 2017 4:10 am
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Post Re: Weekly Dev Blog – 25th January
redalert150 wrote:
Antilzah wrote:
Wat? HM buff? Wat? What am I missing here?



It's in preparation for the removal of the 4th aug.


do we get free aug reset on the ships? or you guys will just remove the augs on the ships and poof unequiped done.

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Fri Jan 27, 2017 9:05 am
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