Star Sonata
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Weekly Dev Blog - 8th February
http://forum.starsonata.com/viewtopic.php?f=9&t=62955
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Author:  Star Sonata Bot [ Thu Feb 09, 2017 12:19 am ]
Post subject:  Weekly Dev Blog - 8th February

Discussion topic for post: http://www.starsonata.com/blog/weekly-d ... -february/

Author:  Masterful [ Thu Feb 09, 2017 2:09 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

Will deathblossom also not target immune targets or targets that get healed by that specific weapon type?

Author:  DarkSteel [ Thu Feb 09, 2017 2:43 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

Something to add!
All non-capital ships will have 3 super item slots (up from 2). Capital ships will remain at 5 and the advanced subskill Gunboat Diplomat (Gunners) will now grant 5 Super Item slots for Heavy Fighters (up from 3). :)

Author:  Pontius123 [ Thu Feb 09, 2017 2:51 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

So I guess I'll only use superitems on my Gunner. Not enough slots on other characters.

Author:  Antilzah [ Thu Feb 09, 2017 4:20 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

Superitem slots get increased.. only by one slot???

Owell I should be happy. But now when I keep complaining about this, you be like "we fixed it already stfu already".

Author:  DarkSteel [ Thu Feb 09, 2017 4:24 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

Let's just say it was a hard fought battle and in the end we managed to finally get an agreement on 1 extra :roll:

Author:  Joshua102 [ Thu Feb 09, 2017 10:27 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

DarkSteel wrote:
Let's just say it was a hard fought battle and in the end we managed to finally get an agreement on 1 extra :roll:


Secret traders agenda confirmed

Author:  anilv [ Thu Feb 09, 2017 10:56 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

We had to threaten Jeff with BvB to get the +1 slot.

Author:  Antilzah [ Thu Feb 09, 2017 10:57 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

"We will bvb noob teams until they quit unless this change gets through."

Author:  Chrono Warrior [ Thu Feb 09, 2017 2:24 pm ]
Post subject:  Re: Weekly Dev Blog - 8th February

DarkSteel wrote:
Something to add!
All non-capital ships will have 3 super item slots (up from 2). Capital ships will remain at 5 and the advanced subskill Gunboat Diplomat (Gunners) will now grant 5 Super Item slots for Heavy Fighters (up from 3). :)


Well it's a move in the right direction, but I think if you want to move towards active play, you will definitely need more super-item slots...

- Chrono

Author:  SunDog60 [ Thu Feb 09, 2017 5:10 pm ]
Post subject:  Re: Weekly Dev Blog - 8th February

Masterful wrote:
Will deathblossom also not target immune targets or targets that get healed by that specific weapon type?


From what I heard, it sounds like it's only a change to predict whether you can hit that target or not. I don't think it will take into consideration immune or healed targets.

Author:  lrellok [ Thu Feb 09, 2017 10:30 pm ]
Post subject:  Re: Weekly Dev Blog - 8th February

I see uni regen issues where adressed, has the resource rate been fixed or will we have to do resource explosion again?

Author:  SunDog60 [ Fri Feb 10, 2017 12:48 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

lrellok wrote:
I see uni regen issues where adressed, has the resource rate been fixed or will we have to do resource explosion again?


No resource explosion will be required, though that specific issue has not fully been addressed yet. We'll be finishing up the fix for it and test multiple uni generations to test it out.

Author:  xmaniac45x [ Fri Feb 10, 2017 9:36 am ]
Post subject:  Re: Weekly Dev Blog - 8th February

Sundog... on an off topic note. Had no idea you were Canadian also. Didn't pay attention until I read your bio in the update. Does Jey treat you sometimes to poutine? lol

Author:  dreadlordnaf [ Sat Feb 11, 2017 2:37 pm ]
Post subject:  Re: Weekly Dev Blog - 8th February

Is the augmenter and fighter revamp still delayed until uni reset?

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