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Post Server Patch 04.06.2017
Discussion topic for post: http://www.starsonata.com/patch_notes/s ... 4-06-2017/


Wed Apr 05, 2017 6:43 pm
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Post Re: Server Patch 04.06.2017
IMO some fighters like Stormclouds and Cerberus take way too much energy to launch. 107k for Cerb and ~127k for Stormcloud? I have 750k bank and that is not enough to send out a whole fleet of them. I assume the elec change requirement was beefed up to balance their significantly increased flight time, but this seems a bit too much...


Wed Apr 05, 2017 8:18 pm
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Post Re: Server Patch 04.06.2017
Was the fix to class zen skills not affecting slaves going in with this patch?


Wed Apr 05, 2017 9:04 pm
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Post Re: Server Patch 04.06.2017
slumber wrote:
IMO some fighters like Stormclouds and Cerberus take way too much energy to launch. 107k for Cerb and ~127k for Stormcloud? I have 750k bank and that is not enough to send out a whole fleet of them. I assume the elec change requirement was beefed up to balance their significantly increased flight time, but this seems a bit too much...


gotta agree here, hard to use them when even the bankiest bankers cant launch them all

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Wed Apr 05, 2017 9:24 pm
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Post Re: Server Patch 04.06.2017
Four slot fighters stay out for five fucking minutes.


Thu Apr 06, 2017 12:29 am
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Post Re: Server Patch 04.06.2017
whats with all the server crashes after the patch. i thought the patch was supposed to stabilize things not make them crash even more


Thu Apr 06, 2017 12:37 am
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Post Re: Server Patch 04.06.2017
Quote:
* Junkyard extractor can now be equipped alongside normal version of the extractor

But why?


Thu Apr 06, 2017 1:59 am
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Post Re: Server Patch 04.06.2017
Antilzah wrote:
Quote:
* Junkyard extractor can now be equipped alongside normal version of the extractor

But why?


Um……… not sure why this was put in but it's not supposed to be that way.

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Thu Apr 06, 2017 6:54 am
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Post Re: Server Patch 04.06.2017
NEW FIGHTER LAUNCHER BUG with this patch:

Im using the t22 Alien fighter launcher, it says the launch speed is 1 second, and this has been true and has worked correctly forever. After this patch now my launch speed for fighters is now around 4 seconds per fighter from my main ship. It takes almost 1 minute now to fully launch 14 single slot fighters. :/ Im using wasp fighters.


Thu Apr 06, 2017 8:35 am
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