Board Index | Search | Profile |
Page 3 of 3 |
[ 41 posts ] | Go to page Previous 1, 2, 3 |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
I want to know the mod concepts. Don't care if they make it or don't make it into the final draft, but I want to know what are the devs conceptualizing.
|
Mon Jun 19, 2017 2:58 pm |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
The next phase of the project will involve the release of the mod concept list.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Jun 19, 2017 3:01 pm |
|
Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Overclocked is being removed, but chargers aren't core gear; no more overclocked chargers.
_________________ Space for rent! |
Tue Jun 20, 2017 7:29 am |
|
Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
While we are touching mods, is it possible to remove +vis from radioactive? There's nothing more frustrating than NBing item that is already modded and being forced to throw the item in thrash can because you're a stealthy class.
|
Tue Jun 20, 2017 7:38 am |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
The Salty One wrote: Overclocked is being removed, but chargers aren't core gear; no more overclocked chargers. Good point. We will think about how to handle that. @Blizz: We will consider that. We haven't decided what Radioactive will be changed to yet. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Jun 20, 2017 7:48 am |
|
Team:
Rank: Officer Main: Chrono Warrior Level: 5817 Joined: Sat Feb 16, 2013 1:36 pm Posts: 328 |
Will it still be possible to achieve 100% Crit percentage? Without SI I can see this being difficult if not impossible to achieve even for classes like seer.
- Chrono _________________ anilv wrote: #feelthethrm |
Tue Jun 20, 2017 11:49 am |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Chrono Warrior wrote: Will it still be possible to achieve 100% Crit percentage? Without SI I can see this being difficult if not impossible to achieve even for classes like seer. - Chrono Probably not unless you aug for it specifically. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Jun 20, 2017 12:57 pm |
|
Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
anilv wrote: Chrono Warrior wrote: Will it still be possible to achieve 100% Crit percentage? Without SI I can see this being difficult if not impossible to achieve even for classes like seer. - Chrono Probably not unless you aug for it specifically. RIP Crit str setups FeelsBadMan _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Tue Jun 20, 2017 5:40 pm |
|
Team:
Rank: Operator Main: Rendghast Level: 3504 Joined: Sat Jan 03, 2015 12:47 am Posts: 512 |
Two questions. What is happening to non bindoed modded gear (IE drops) and will dropped gear continue to have random mods on it?
_________________ |
Wed Jun 21, 2017 6:10 pm |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
lrellok wrote: Two questions. What is happening to non bindoed modded gear (IE drops) and will dropped gear continue to have random mods on it? The current plan is for dropped gear to only pull from the new Secondary pool. You won't get any drops with the new Primary modifications. Someone recently came up with the idea of creating specific drop-only Secondaries, but it's currently not being pursued actively. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Jun 21, 2017 7:28 pm |
|
Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
Attachment: Blizzard.png You do not have the required permissions to view the files attached to this post. |
Fri Jun 23, 2017 4:44 am |
|
Page 3 of 3 |
[ 41 posts ] | Go to page Previous 1, 2, 3 |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 7 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |