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Post Developer Blog Oct 18
Discussion topic for post: http://www.starsonata.com/announcements ... og-oct-18/


Wed Oct 18, 2017 4:21 pm
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Post Re: Developer Blog Oct 18
Quote:
We are also creating missions to allow you to turn in excess Spirit and “Hoberian” augmenter blueprints for another chance at the one you want.


Quote:
Suggested and completed a change to allow the turn in of 10 Combined Aspect Tablets for 2 Honorary Diplomas and a Zaphragi Research Diploma similar to the Primal Ship Remains.


Quote:
Combined Augmenter tablets have also been split off from the themed Emperor loot. Once this change is patched in, you will be guaranteed to receive an Emperor item on every kill of the boss.


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A conversation about fueled energies have lead us to deciding how they operate to change slightly. In the future fueled energies will not consume fuel if your energy bank is at it’s maximum capacity.


Quote:
The new weapon, Seer’s Sideminer, will be available from the Seer’s Conclave


Quote:
Lastly, Sniper Analysis charge time has been dropped to 2 minutes from 5.


Quote:
Mastodon-themed augmenters have been added to appropriate areas of the Serengeti dungeon.


thank you

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I would like to think the line "excuse me but can I get a shitpost?" is fairly polite.


Wed Oct 18, 2017 6:02 pm
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Post Re: Developer Blog Oct 18
On behalf of the dev team, you are welcome! :)

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Wed Oct 18, 2017 6:31 pm
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Post Re: Developer Blog Oct 18
Blue Dwarf wrote:
Lastly, Sniper Analysis charge time has been dropped to 2 minutes from 5. This change will hopefully streamline some of the more tedious boss fights.


Are you fucking kidding me?

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Mon Oct 23, 2017 5:15 am
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Post Re: Developer Blog Oct 18
Tomzta09 wrote:
Blue Dwarf wrote:
Lastly, Sniper Analysis charge time has been dropped to 2 minutes from 5. This change will hopefully streamline some of the more tedious boss fights.


Are you fucking kidding me?


I raised concerns about it, and the rest of the team agreed to keep a close eye on the ramifications of the change.

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Tue Oct 24, 2017 3:55 pm
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Post Re: Developer Blog Oct 18
Dae now feels robbed of his life sitting in SA :)


Thu Oct 26, 2017 2:23 pm
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