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Post 2 ship/engine bugs
Pax Christmasicus: when thrusting the engine-efect is on the front of the ship instead of the rear (engine was Cloud Flow havent tested any other engines).

When thrusting while in a Singularity Sphere you can hear engine sounds (sadly i didnt move tho :P )


Mon Nov 14, 2011 11:36 am
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Post Re: 2 ship/engine bugs
Is it just me or is the shrimp turned around? .. :P

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Mon Nov 14, 2011 12:14 pm
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Post Re: 2 ship/engine bugs
VatFF wrote:
Is it just me or is the shrimp turned around? .. :P


It's not you.

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Mon Nov 14, 2011 12:47 pm
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Post Re: 2 ship/engine bugs
Battlecruiser23 wrote:
VatFF wrote:
Is it just me or is the shrimp turned around? .. :P


It's not you.

If they don't revert it I will quit.

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Mon Nov 14, 2011 1:00 pm
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Post Re: 2 ship/engine bugs
Panther engine is bugged too


Mon Nov 14, 2011 1:24 pm
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Post Re: 2 ship/engine bugs
You can fix all these issues yourselves, and add more engine mounts if you wish.

Open up ships.xml in Star Sonata 2\Content\game_data (I think). Find the ship (they're in the same order as in C1 up to about 200-250).

Once there, to move the engine mount change the numbers in
<mount0>0.0, 0.0, 0.0</mount0>, keeping the same format. Same with the model angle one.

Once you done this, you can submit the changes to us and well get it in for a future patch!

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Mon Nov 14, 2011 5:14 pm
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Post Re: 2 ship/engine bugs
The shrimp+ looks cool now. Leave it as it is :)

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Wed Nov 16, 2011 6:54 am
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Post Re: 2 ship/engine bugs
I hear the engine thrust sound when im in bases and without an engine equipped.

I'm beginning to think that the engine sound is tied to the W key without even checking for engines lolololol.

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Wed Nov 16, 2011 4:00 pm
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Post Re: 2 ship/engine bugs
BAM5992 wrote:
I hear the engine thrust sound when im in bases and without an engine equipped.

I'm beginning to think that the engine sound is tied to the W key without even checking for engines lolololol.


"brake" and "thrust" sounds worked in C1 too for engineless ships. Maybe you guys are just noticing now since you didn't play with sound on previously.

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Thu Nov 17, 2011 12:16 pm
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Post Re: 2 ship/engine bugs
Blue Dwarf wrote:
You can fix all these issues yourselves, and add more engine mounts if you wish.

Open up ships.xml in Star Sonata 2\Content\game_data (I think). Find the ship (they're in the same order as in C1 up to about 200-250).

Once there, to move the engine mount change the numbers in
<mount0>0.0, 0.0, 0.0</mount0>, keeping the same format. Same with the model angle one.

Once you done this, you can submit the changes to us and well get it in for a future patch!


What about ships that are just different sized versions of the same model? For example, i couldn't find the buccaneer's cruiser in the file earlier today.

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Thu Nov 17, 2011 9:34 pm
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Post Re: 2 ship/engine bugs
No idea, try looking at the difference between Dark Freighter and Dark Trader, since they have the same visage just one is bigger.

Same for Pax Astralogica and Pax Astronomica.

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Thu Nov 17, 2011 9:42 pm
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