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Member
Team:
Rank: Director Main: ERMAN Level: 8516 Joined: Fri Jun 24, 2005 1:27 am Posts: 840 Location: SW Michigan, USA |
I still have no idea what tech different bases are. They need better lights or something. They all appear the same size in the target window and their lights are similar in color, if present at all..
-ERMAN _________________ "I reject your reality, and substitute my own." "If I were an enzyme, I'd be DNA Helicase so I could unzip your genes." |
Tue Dec 27, 2011 10:51 pm |
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Team:
Rank: Operator Main: MisterMister Level: 3943 Joined: Thu Dec 16, 2010 10:46 pm Posts: 69 |
/fully agree
Also bana and ada kits etc, anyone thing they should be made slightly distinguishable from a normal crappy T18 kit? Nothing too risky |
Thu Dec 29, 2011 1:31 pm |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
How bout something simple like putting the tech of the base in the description? - Paxx _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Thu Dec 29, 2011 2:42 pm |
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Team:
Rank: Main: the speed of dark Level: 2833 Joined: Sun Nov 05, 2006 12:42 am Posts: 707 Location: University of Texas at Austin |
even if you have to make them gaudy looking because of the glows, it would make the bases look better
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Thu Dec 29, 2011 9:45 pm |
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Team:
Rank: Main: Skyfyre Level: 2483 Joined: Mon Aug 14, 2006 6:22 pm Posts: 165 |
I agree. Bases should not only be brighter by a large margin in their glow and have more hue intensity, they should also probably be bigger. Certain bullet type weapons just don't seem to hit the tiny little hitbox properly at all.
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Thu Dec 29, 2011 10:54 pm |
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Member
Team:
Rank: Director Main: ERMAN Level: 8516 Joined: Fri Jun 24, 2005 1:27 am Posts: 840 Location: SW Michigan, USA |
Hi, this is still a problem.
-ERMAN _________________ "I reject your reality, and substitute my own." "If I were an enzyme, I'd be DNA Helicase so I could unzip your genes." |
Tue Jan 03, 2012 11:55 pm |
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