Post new topic Reply to topic  [ 5 posts ] 
Author Message
Member
User avatar
Team: Traders
Rank:
Main: Kyp
Level: 3482

Joined: Mon Oct 25, 2004 8:49 pm
Posts: 1172
Location: my desk
Post Distortion Effects
The (High graphics) distortion effects from warping, explosions, and weapons impacts vs ships seem to stick around way too long (actual length seems proportional to framerate).

Also they're extremely distracting. was tractoring heph and i could see only like a sixth of him at any given time due to the effect.

Oh, also their position seems static relative to your screen, so that if it was in the center and you move away at 700 speed it stays in the center rather than staying attached to the object which caused it


No idea if this is a recent development or been like that forever; I just got a new gpu which can actually handle high graphics this week :-D

_________________
Pies are yummy.


Fri Feb 03, 2012 1:17 am
Profile
Member
User avatar
Team: Traders
Rank:
Main: Kyp
Level: 3482

Joined: Mon Oct 25, 2004 8:49 pm
Posts: 1172
Location: my desk
Post Re: Distortion Effects
apparently they're in medium graphics too... tried lowering my gfx settings to get away from it but they're everywhere :-O
Except low, and i refuse to stoop that low now.

_________________
Pies are yummy.


Fri Feb 03, 2012 10:44 pm
Profile
over 9000!
User avatar
Team: Axis Industries
Rank: Councilor
Main: Churchill
Level: 5620

Joined: Sat Dec 09, 2006 10:36 pm
Posts: 11706
Post Re: Distortion Effects
Zekk wrote:
apparently they're in medium graphics too... tried lowering my gfx settings to get away from it but they're everywhere :-O
Except low, and i refuse to stoop that low now.


Pun intended? They're not that bad on medium, but yeah, I agree. Needs a tad bit more time reduction.

_________________
Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Fri Feb 03, 2012 11:40 pm
Profile
Member
User avatar
Team: Traders
Rank:
Main: Kyp
Level: 3482

Joined: Mon Oct 25, 2004 8:49 pm
Posts: 1172
Location: my desk
Post Re: Distortion Effects
It seems like they don't scale with zoom... what i mean is, the effects are the same # of pixels at any zoom level, so they seem less significant zoomed in and WAAAAAY too big while zoomed out.
Took a couple screenies to illustrate how bad it is in run situations.
Attachment:
Untitled2.png

Attachment:
Untitled.png


Can you spot the wattage and Zeus in these pictures? I think not.

The massive distortion effect on Zeus thunders is also rather disorienting but at least i can still see... Didn't manage to snap a screenie of that one.


You do not have the required permissions to view the files attached to this post.

_________________
Pies are yummy.


Sat Feb 04, 2012 12:33 am
Profile
Member
User avatar
Team: Traders
Rank:
Main: Kyp
Level: 3482

Joined: Mon Oct 25, 2004 8:49 pm
Posts: 1172
Location: my desk
Post Re: Distortion Effects
So heres another example: ares
Attachment:
ares.png

Can you spot ares? he's right in the middle!


You do not have the required permissions to view the files attached to this post.

_________________
Pies are yummy.


Sun Feb 05, 2012 4:17 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 


Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.