Star Sonata http://forum.starsonata.com/ |
|
Earthforce Battleship http://forum.starsonata.com/viewtopic.php?f=90&t=55565 |
Page 1 of 1 |
Author: | prolex [ Sat Mar 30, 2013 2:38 am ] |
Post subject: | Earthforce Battleship |
Look at this, I'm pretty sure my EFBS isn't supposed to look like that: http://s1353.photobucket.com/user/Prole ... d.png.html . Something is wrong, is it just me? |
Author: | Event Horizon [ Sat Mar 30, 2013 9:14 am ] |
Post subject: | Re: Earthforce Battleship |
Commander, our ship is falling apart! |
Author: | prolex [ Sun Mar 31, 2013 1:21 am ] |
Post subject: | Re: Earthforce Battleship |
So i'm not the only one with this problem, eh? |
Author: | Imra15 [ Sun Mar 31, 2013 2:09 am ] |
Post subject: | Re: Earthforce Battleship |
Ah, I see Lagkiller still removes parts of ship models instead of the background to decrease lag. Don't worry. It's probably server-sided. EDIT: You can use /lku 0 to stop that happening if you don't really need lagkiller. |
Author: | Max235 [ Sun Mar 31, 2013 2:40 am ] |
Post subject: | Re: Earthforce Battleship |
Imra15 wrote: Ah, I see Lagkiller still removes parts of ship models instead of the background to decrease lag. Don't worry. It's probably server-sided. EDIT: You can use /lku 0 to stop that happening if you don't really need lagkiller. Or if you like being lagged out. |
Author: | Blue Dwarf [ Sun Mar 31, 2013 4:42 pm ] |
Post subject: | Re: Earthforce Battleship |
Yes. This is an effect of lag killer. When things get baad, it starts dynamically reducing the number of polys rendered to try and help. If this is happening often, I suggest lowering your graphic settings (and enabling DDS textures if you don't). |
Author: | prolex [ Mon Apr 01, 2013 7:09 am ] |
Post subject: | Re: Earthforce Battleship |
disabling lagkiller helped, thx guys. |
Page 1 of 1 | All times are UTC - 5 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |