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Member
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Rank: Main: Aredes Level: 2178 Joined: Tue Apr 27, 2010 5:15 pm Posts: 218 |
The current system is great as it allows players to modify each ship TYPE easily and quickly. It's downfall however is that not all ship TYPES are the same size.
For example: Attachment: a.jpg So once you all get over the amazement of my artistic skills, I'll explain; The outer red circle is the rough size of the ship shown. it's engine mount is based on that. That's great, it works, however! This ship index is for ALL SIZES OF THE SHIP. Meaning that a smaller ship (Prefect, who is roughly the yellow circle in size) would have his engine mounts further out than expected. I found him and confirmed this but for some reason I decided not taking a screenshot was the herpaderp smart thing to do. The easy solution to this problem is to give EACH ship it's own individual index number. At most this'll just make us have to rematch the indexes we've found so far. You do not have the required permissions to view the files attached to this post. |
Wed Mar 09, 2011 3:33 pm |
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Site Admin / Dev Team
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Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
The offsets are all scaled by the overall size of the ship, so this shouldn't be a problem.
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Wed Mar 09, 2011 3:49 pm |
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Member
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Rank: Main: Aredes Level: 2178 Joined: Tue Apr 27, 2010 5:15 pm Posts: 218 |
Then we should know which ship the scale was started around.
If we set it so that the smaller ship is right, will it scale it up? or scale it down thinking it was the larger ship that should have been right? Or all they all relative so that doesn't matter? All I know is right now it's not matching up, correct one and the other breaks Edit: Oh, there's also a constable model in this case! But the same issue was noticed for pax ships! And that definitely only has one model! Edit2: After correcting the pax engine mount positions I guess you were right haha. It just over-exaggerated the displacement on the larger models since it wasn't matched up to begin with! |
Wed Mar 09, 2011 4:09 pm |
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Member
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Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
it doesnt matter which one you're looking at when you alter the XML, the degree to which it is affected will be proportional to the scale. i had wondered about this and looked at multiple examples of this sort of thing and was mostly satisfied with how it turned out for the pax line.
_________________ Pies are yummy. |
Mon Aug 22, 2011 9:53 pm |
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