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Team: Eminence Front
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Main: NukeACow
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Post New Patch and Mission Agent
Every time my Promethium decays, my Thanar's Astral Fire mission "Mission Agent" window pops up to inform me.

This in not necessary in the slightest. I don't need it to tell me that I don't have 5 Honorary Diplomas or 2 Platinum Bars or 10 Energon or 5 Frozen Blobs on my ship currently.

The mission is set to inactive.

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Wed Apr 09, 2014 2:47 pm
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Main: The Vert
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Post Re: New Patch and Mission Agent
Thank you for reporting this :) We are of course looking to fix this as soon as possible and will give you more information when we have a fix and what the fix will include :)

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Wed Apr 09, 2014 2:55 pm
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Post Re: New Patch and Mission Agent
Danke! =D

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Wed Apr 09, 2014 2:58 pm
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Post Re: New Patch and Mission Agent
Thought this was ready to patch yesterday? What's going on?

It is very difficult to do just about anything right now. You kill an AI, *boom* Strontium mission popup.

You scoop anything, *boom* Mission Pop-up.

Anything decays on your ship, *boom* Mission Pop-up.

I mean I can cancel all my missions but I am USING them. I am DOING Strontium Missions.

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Thu Apr 10, 2014 11:04 am
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Post Re: New Patch and Mission Agent
Greetings...


Kill something - Get a message box obscuring 1/3 of the screen - you still haven't killed enough!
Scoop something - Get a message box obscuring 1/3 of the screen - you still don't have enough!
Transfer some cargo - Get a message box obscuring 1/3 of the screen - You still don't have enough.

It's the Evil Step-mom from Hell Mission Agent! Constant reminders that you just aren't good enough, that you are a constant failure!

The game is now officially unplayable, and since I'm P2P - I've just become OFFICIALLY - UNPAYABLE...

Why was this so called "Feature" never tested by humans who actually had functioning brain stems? And why wasn't it fixed within 15 minutes of yesterday's so called Patch?


Thu Apr 10, 2014 1:04 pm
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Post Re: New Patch and Mission Agent
It's not an untested feature, it's a bug and it was fixed the moment we found out about it.

I'm not too sure why the fix hasn't been applied to the live client yet. I'm going to prod the guys that have control over patching to see if I can figure out why we haven't had a client patch to apply the fix yet.

Calypso

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Mon Apr 21, 2014 10:34 am
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