Star Sonata
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300-400 MS every single time someone BVBs
http://forum.starsonata.com/viewtopic.php?f=92&t=61957
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Author:  ELITE [ Tue May 24, 2016 2:39 pm ]
Post subject:  Re: 300-400 MS every single time someone BVBs

SI wrote:
Antilzah wrote:
Well. I wouldn't be mad if some dev decided to add 0.5 second rof cap to bases and rebalance all base weapons accordingly.


We've been discussing this actually, there is a good chance something like this is going to happen.


If it does happen, can we get all of the new stats on test with an actual player testing group instead of no information and then randomly putting it into the game at reset? Kthx

Author:  jack the ripper [ Tue May 24, 2016 5:41 pm ]
Post subject:  Re: 300-400 MS every single time someone BVBs

ELITE wrote:
SI wrote:
Antilzah wrote:
Well. I wouldn't be mad if some dev decided to add 0.5 second rof cap to bases and rebalance all base weapons accordingly.


We've been discussing this actually, there is a good chance something like this is going to happen.


If it does happen, can we get all of the new stats on test with an actual player testing group instead of no information and then randomly putting it into the game at reset? Kthx


yes.

with more than enough hps to tank (~2x as much as I needed), my kits would drop to 1/3rd and then spike up to 100 with no inbetween. I really think this lag needs to be worked on, its EXTREMELY exploitable when one side of bases are experiencing lag when they fire and the other side is not. scary stuff :shock: :shock: :shock:

Author:  Zeuss [ Tue May 24, 2016 10:07 pm ]
Post subject:  Re: 300-400 MS every single time someone BVBs

I am actually surprised you were experiencing lag at all, -13-.

When we warped in, your bases went ape shit with the Achilles pulse and there was a fuck load of them + Mags + Lasers, but no lag for any of us as far as I could tell.

I did however notice that mags and pulses started to get grouped the more appeared on screen, it was annoying because I'd be getting killed by invisible pulses but I think that's part of Jey's optimization.

Author:  ELITE [ Tue May 24, 2016 10:42 pm ]
Post subject:  Re: 300-400 MS every single time someone BVBs

The first bits of BvBs are fine, it's when it's for extended periods of time that the server shits itself.

Author:  lordjeroen [ Fri May 27, 2016 7:17 am ]
Post subject:  Re: 300-400 MS every single time someone BVBs

ELITE wrote:
https://www.youtube.com/watch?v=nAU8-_NJSks

https://www.youtube.com/watch?v=TP1ehbj89zg

Watch my delay, its anywhere from 200-500 for the majority of these BvBs. The first battle of Amnesty was 9 hours of lagging the fuck out of the server.

Was in both, never had problems with lag (ping) or anything on my side. I had 250MS max, normal gameplay is 150-200MS for me.

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