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Flylet Weapons EDIT: Random spinouts and deadstops.
http://forum.starsonata.com/viewtopic.php?f=92&t=46909
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Author:  DarthFirebert [ Tue Aug 23, 2011 9:18 pm ]
Post subject:  Flylet Weapons EDIT: Random spinouts and deadstops.

A Flylet was pestering me like usual, but it's little phyiscal weapon seemed to make my ship come to a dead stand still or make me spin out in a more normal fashion. The deadstop thing does not seem right though. And it made it so difficult to shoot that the dang thing got away. Also, it's shields seemed to have a super recharge with no aura. That was weird, but I don't know if it was a bug or not.

At any rate, the ever pragmatic Earthforce killed me and not my assailant who started the whole thing. :P

EDIT: Okay, it seems that the flylet was not the issue, but I have an odd aura around me that's doing this randomly. This is in EF space, so was EarthForce making an aura to make my ship harder to control? I'm so confused, but I guess I'll suicide in the escape pod (which didn't answer pilot imput until after I turned on, then canceled an AP.)

Author:  ELITE [ Tue Aug 23, 2011 10:07 pm ]
Post subject:  Re: Flylet Weapons EDIT: Random spinouts and deadstops.

It's called Earthforce PvP aura. You shot a protected fly lol.

Author:  DarthFirebert [ Wed Aug 24, 2011 9:01 am ]
Post subject:  Re: Flylet Weapons EDIT: Random spinouts and deadstops.

ELITE wrote:
It's called Earthforce PvP aura. You shot a protected fly lol.


The fly shot me first. And in C1 there's aggro flies you can shoot without EF intervention wether you shoot first or not. What I don't like is that a noob might be flying about protected space, get attacked by a flylet, shoot back and get aggroed by EF and make them ragequit or something.

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