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Post Termite Mounds
3 mounds spawned in a single day.

This is unacceptable regardless of if it is a bug or not.

Fix it before I rage even more.

You don't want this to happen. ^


Sat Nov 26, 2011 8:24 pm
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Post Re: Termite Mounds
Can't you kill them lol?

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Sat Nov 26, 2011 8:56 pm
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Post Re: Termite Mounds
:lol:

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Sun Nov 27, 2011 7:25 am
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Post Re: Termite Mounds
I can but having to visit 3 times a day, and having 9 gals makes it quite a boring way to spend my time..


Sun Nov 27, 2011 3:13 pm
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Post Re: Termite Mounds
Why even kill the mounds? a t18 can handle termites without a issue


Sun Nov 27, 2011 4:39 pm
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Post Re: Termite Mounds
Well simply don't have so many gals?

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Sun Nov 27, 2011 4:50 pm
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Post Re: Termite Mounds
Aggro the bases. Then all you have to worry about is other players.

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Sun Nov 27, 2011 5:53 pm
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Post Re: Termite Mounds
Can't aggro shit in C2.

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Sun Nov 27, 2011 5:57 pm
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Post Re: Termite Mounds
General wrote:
Why even kill the mounds? a t18 can handle termites without a issue


It is obvious he wants 100% profit and 0% safety. I don't think Goett will be too surprised if it dies.

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Sun Nov 27, 2011 7:24 pm
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Post Re: Termite Mounds
I raged and put a bana kit in the gal .. kty

Still doesn't excuse the fact that 3 mounds spawned within 24 hours ..


Mon Nov 28, 2011 4:56 pm
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Post Re: Termite Mounds
This, and I just saw a stealth termite mound... my prom mine galaxy I died randomly on the way to my mine, via termite. No mound to be seen. I wander randomly for 10 minutes, termite mound pops into view when I get 2.5k away. Odd, I thought mounds were supposed to be always easily visible. Then, I kill the mound in less than 10 seconds with titan drones. Wtf.

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Sat Dec 03, 2011 4:41 am
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Post Re: Termite Mounds
I do 5.8k / hit on mounds, and fire 3 times every second.

Yet they still take ages to kill :l

And seem to advance way too fast.

Also the 'image' for them, or lack of so to speak is bullshit.


Sat Dec 03, 2011 5:27 pm
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Post Re: Termite Mounds
been having lots of problems with termites and mounds. the mounds quickly respawn and the termites quickly upgrade

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Sat Dec 03, 2011 6:48 pm
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Post Re: Termite Mounds
My team has issues in our DF280-300 gals from termites. They upgraded fast and respawned faster. Then all of a sudden they were not a problem.

I had deployed a stm T16 base in each gal.

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Sat Dec 03, 2011 7:06 pm
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Post Re: Termite Mounds
Trade skills were bugged, ergo termite mounds COULD kill T16 StM bases, regardless.

Ergo your earlier trolling Battlecruiser was absolutely pointless.


Mon Dec 05, 2011 2:19 pm
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