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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
This bug still exists.
Kasa Quu = 100% to Radiation. My slaves/fighters will only use Radiation because it is their highest DPS weapon. BUT THEY DON'T DO DAMAGE. Attachment: kasa bug.png You do not have the required permissions to view the files attached to this post. _________________ Lemon/Meo |
Sun Aug 24, 2014 6:46 pm |
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Member
Team:
Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
This is weird, because AI (not player assets) seem to correctly take enemy resistances into account. On a related note, on several occasions I have encountered AI that flat out refuse to shoot my engineers, I assume because they have insanely high resistances. (a good example is Clops in corrupted guardian level)
_________________ Pies are yummy. |
Sat Aug 30, 2014 11:58 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Slumbers in DGs will rarely initiate against my HM engi.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Aug 30, 2014 12:11 pm |
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Team:
Rank: Operator Main: XxFrostfangxX Level: 3923 Joined: Wed Apr 18, 2012 9:35 pm Posts: 690 |
anilv wrote: Slumbers in DGs will rarely initiate against my HM engi. yup pisses me off sometimes and not just on HM _________________ Alts: Ninx Frostfang Frostbite |
Sat Aug 30, 2014 3:12 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
I wonder if this is at all related to a problem Rhys and I discovered with the RTS code -- bases will refuse to shoot certain targets whose resistance to the given damage type is too great, even if they would still do enough DPS to break. It seems that the server has a seriously wrong idea of when a given target should or shouldn't be shot with a given damage type.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Aug 30, 2014 3:33 pm |
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Main: Shadow Wolf
Level: 3550 Joined: Sat Nov 12, 2011 9:54 pm Posts: 159 |
It also seems drones and slaves don't take resistance auras (Prince) into account. Drones spend their time attacking the Prince guards even after RTS until they respawn once.
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Fri Oct 03, 2014 8:29 pm |
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