Post new topic Reply to topic  [ 13 posts ] 
Author Message
User avatar
Team: Traders
Rank:
Main: GodSteel
Level: 2762

Joined: Mon Oct 18, 2010 9:23 am
Posts: 269
Post [NOT FIXED] Coins initial velocity is inverted
When AI is killed, coins inherit players ship velocity. That means it moves aways from player.
In my opinion, coin's velocity was intended to be inverted so it moves towards player, but it was overlooked in code.


Last edited by Godsteel on Sun Sep 20, 2015 6:49 am, edited 1 time in total.

Fri Aug 14, 2015 6:02 am
Profile
User avatar
Team: Resident Evil
Rank: Councilor
Main: Masterful
Level: 4264

Joined: Tue Jul 08, 2008 2:47 am
Posts: 1346
Location: Melbourne, Australia
Post Re: Coins initial velocity is inverted
As my math teacher always used to say, check your signs.

_________________
Image


Fri Aug 14, 2015 6:58 am
Profile
over 9000!
User avatar
Team: Traders
Rank: Officer
Main: enkelin
Level: 5594

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: Coins initial velocity is inverted
They shouldn't even use game physics to fly to the player – it's very unreliable.

_________________
Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Fri Aug 14, 2015 9:47 am
Profile
User avatar
Team: Traders
Rank:
Main: GodSteel
Level: 2762

Joined: Mon Oct 18, 2010 9:23 am
Posts: 269
Post Re: Coins initial velocity is inverted
anilv wrote:
They shouldn't even use game physics to fly to the player – it's very unreliable.

True. If it were inverted, they would fly away form player when player moves away from killing site. It's bad either way.


Fri Aug 14, 2015 9:50 am
Profile
Team: Commonwealth
Rank: Officer
Main: ShawnMcCall
Level: 2589

Joined: Sat Jan 19, 2013 5:42 am
Posts: 1932
Post Re: Coins initial velocity is inverted
anilv wrote:
They shouldn't even use game physics to fly to the player – it's very unreliable.


Direct deposit onto the player(s) responsible for the kill would be nice...


Fri Aug 14, 2015 9:50 am
Profile
User avatar
Team: Traders
Rank:
Main: GodSteel
Level: 2762

Joined: Mon Oct 18, 2010 9:23 am
Posts: 269
Post Re: Coins initial velocity is inverted
ShawnMcCall wrote:
anilv wrote:
They shouldn't even use game physics to fly to the player – it's very unreliable.


Direct deposit onto the player(s) responsible for the kill would be nice...


I think there were suggestions years ago to replace coins with bounties on AIs. Same way as bounties currently work, you would collect monies right after kill.


Fri Aug 14, 2015 9:53 am
Profile
over 9000!
User avatar
Team: Traders
Rank: Officer
Main: enkelin
Level: 5594

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: Coins initial velocity is inverted
ShawnMcCall wrote:
anilv wrote:
They shouldn't even use game physics to fly to the player – it's very unreliable.


Direct deposit onto the player(s) responsible for the kill would be nice...


Or like they do in Diablo 3 (and probably a lot of other games) where the coins just fly directly to the player without having to use the game physics. Right now they have inertia which is really difficult to program properly.

_________________
Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Fri Aug 14, 2015 10:02 am
Profile
User avatar
Team: Psionic Corps
Rank: Director
Main: LemonPrime
Level: 5007

Joined: Wed Sep 29, 2010 10:14 pm
Posts: 5733
Post Re: Coins initial velocity is inverted
anilv wrote:
ShawnMcCall wrote:
anilv wrote:
They shouldn't even use game physics to fly to the player – it's very unreliable.


Direct deposit onto the player(s) responsible for the kill would be nice...


Or like they do in Diablo 3 (and probably a lot of other games) where the coins just fly directly to the player without having to use the game physics. Right now they have inertia which is really difficult to program properly.


Diablo 3 you have to walk over the pile of gold to pick it up.

_________________
Lemon


Fri Aug 14, 2015 5:33 pm
Profile
over 9000!
User avatar
Team: Traders
Rank: Officer
Main: enkelin
Level: 5594

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: Coins initial velocity is inverted
ELITE wrote:
Diablo 3 you have to walk over the pile of gold to pick it up.


Not if you have +pick up radius, right?

_________________
Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Fri Aug 14, 2015 6:05 pm
Profile
User avatar
Team: Psionic Corps
Rank: Director
Main: LemonPrime
Level: 5007

Joined: Wed Sep 29, 2010 10:14 pm
Posts: 5733
Post Re: Coins initial velocity is inverted
anilv wrote:
ELITE wrote:
Diablo 3 you have to walk over the pile of gold to pick it up.


Not if you have +pick up radius, right?


All that does is make the area underneath you larger. You still have to walk "over" it. The circle is just bigger.

_________________
Lemon


Fri Aug 14, 2015 6:29 pm
Profile
over 9000!
User avatar
Team: Traders
Rank: Officer
Main: enkelin
Level: 5594

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: Coins initial velocity is inverted
I don't know what I'm remembering but I've definitely seen games where coins fly to you, they just don't restrict themselves to game physics.

_________________
Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Fri Aug 14, 2015 7:15 pm
Profile
User avatar
Team: Traders
Rank:
Main: GodSteel
Level: 2762

Joined: Mon Oct 18, 2010 9:23 am
Posts: 269
Post Re: Coins initial velocity is inverted
Bump, please fix.


Sun Sep 20, 2015 6:38 am
Profile
User avatar
Team: Traders
Rank:
Main: GodSteel
Level: 2762

Joined: Mon Oct 18, 2010 9:23 am
Posts: 269
Post Re: [NOT FIXED] Coins initial velocity is inverted
Warping to coins make them spray all over galaxy with max speed. Please fix this shit.


Sat Oct 17, 2015 6:19 am
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ] 


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.