Star Sonata
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[NOT FIXED] /avoidteam not persistent
http://forum.starsonata.com/viewtopic.php?f=92&t=61143
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Author:  Godsteel [ Thu Oct 01, 2015 12:48 pm ]
Post subject:  [NOT FIXED] /avoidteam not persistent

/avoidteam is not persistent. The command has to be retyped every time the game is restarted.

I tried saving it in /savecommand but it doesn't work either. I think it's because galaxy map takes some time to load and it just doesn't know gal when saved commands execute.

Author:  urzaserra256 [ Thu Oct 01, 2015 9:28 pm ]
Post subject:  Re: [NOT FIXED] /avoidteam not persistent

/savedcommands is run when you first startup ss, before you connect to servers. Only commands that dotn need to communicate with server will work. The command seems to have been designed with the lag killer related stuff in mind.

The /saved command could use a rename and another command with similar function added that works when you enter the uni imo.

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