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neural replacement, breaks char skills
http://forum.starsonata.com/viewtopic.php?f=92&t=61655
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Author:  nobody285 [ Thu Mar 10, 2016 10:51 pm ]
Post subject:  neural replacement, breaks char skills

i went and used it on my sd, was planning to turn to FC. anyway, after i used the neural replacement, i could no longer turn any of my ships into slaves. in the event tab it says "some equipped items have skills requirements that you do not currently have." this makes no sense as the ship im trying to turn into a slave , only has a: slipstream , stealth mobilized , the 2 inbuilts on a winship 3 , combat controlbot, burns planet , hulett radar , dagger cloak , basic fading , 2x basic stealth aug.

Author:  DarkSteel [ Fri Mar 11, 2016 3:20 am ]
Post subject:  Re: neural replacement, breaks char skills

Do you have the tech levels to use this stuff? Never heard of anyone having problems with it like that so I'm gonna guess you missed something.

Author:  nobody285 [ Fri Mar 11, 2016 10:49 pm ]
Post subject:  Re: neural replacement, breaks char skills

i have tech 20 core skills, and idk what the problem was. i couldn't turn it into a slave, as soon as i got another ship and docked at the station and went to the ship and equipped the control bot it (with out changing anything) it was fine. so i dunno why it did it

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