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Repeatable mission consistency http://forum.starsonata.com/viewtopic.php?f=92&t=61943 |
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Author: | andezrhode2a [ Thu May 19, 2016 8:27 am ] |
Post subject: | Repeatable mission consistency |
Some of the tedious missions like Reaver missions require twice the amount of kills. The less tedious missions like Overloader Stable missions require a larger amount of the same item. The Planck Warp Instigator mission requires less items than the original mission. Time to go back to the drawing board and redo the balance in these repeatable missions. |
Author: | Morat [ Thu May 19, 2016 10:23 am ] |
Post subject: | Re: Repeatable mission consistency |
The difficulty increase is intentional since they are repeatable versions of the earlier one. The PWI mission requires most of the earlier items, along with an additional 15b cost. It is not cheaper than the initial chain. |
Author: | andezrhode2a [ Thu May 19, 2016 10:40 am ] |
Post subject: | Re: Repeatable mission consistency |
With an additional 15b it seems fine. However, that cost isn't visible in the summary which shows up before you accept the mission, so that is why I didn't pick up on it. Can this be fixed as well? |
Author: | Morat [ Thu May 19, 2016 11:24 am ] |
Post subject: | Re: Repeatable mission consistency |
I noticed and fixed this in my previous edit to the mission. |
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