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Ruins seem to have 0% chance to be modded http://forum.starsonata.com/viewtopic.php?f=92&t=62002 |
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Author: | ELITE [ Sat May 28, 2016 12:35 pm ] |
Post subject: | Ruins seem to have 0% chance to be modded |
Haven't extracted any modded items since reset. |
Author: | redalert150 [ Sat May 28, 2016 2:21 pm ] |
Post subject: | Re: Ruins seem to have 0% chance to be modded |
Just seems to be a lot less modded gear that drops in DGs and in general as well? What did you break BD? |
Author: | lordjeroen [ Sat May 28, 2016 3:34 pm ] |
Post subject: | Re: Ruins seem to have 0% chance to be modded |
Haven't had any modded ruins for like 3 years. But that might be because I CBAed for ruins for 3 years... But iirc the chance used to be like 30-50% per item from ruins to be modded. Almost nothing seems a bit low. |
Author: | yclepticon [ Sat May 28, 2016 4:14 pm ] |
Post subject: | Re: Ruins seem to have 0% chance to be modded |
Hello, We revised the mod generation formula late last uni because it came to our attention that the old formula was making some mods more likely than others. We'll go over our work this week and figure out what the deal is. Sorry for the inconvenience. |
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