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Gunner Matter-/Antimatter Beams use range bonuses.
http://forum.starsonata.com/viewtopic.php?f=92&t=62824
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Author:  Xonok2 [ Tue Nov 22, 2016 9:54 am ]
Post subject:  Gunner Matter-/Antimatter Beams use range bonuses.

No supers are supposed to do that. Short video to demonstrate: https://youtu.be/ZC8BEuweW5c

Author:  DarkSteel [ Tue Nov 22, 2016 10:17 am ]
Post subject:  Re: Gunner Matter-/Antimatter Beams use range bonuses.

Thanks for the video. I'll forward it Ryan

Author:  Xonok2 [ Sat Nov 18, 2017 7:01 pm ]
Post subject:  Re: Gunner Matter-/Antimatter Beams use range bonuses.

This remains unfixed a year later.

Author:  anilv [ Sat Nov 18, 2017 8:53 pm ]
Post subject:  Re: Gunner Matter-/Antimatter Beams use range bonuses.

I've added this to next week's meeting.

Author:  anilv [ Tue Nov 21, 2017 5:47 pm ]
Post subject:  Re: Gunner Matter-/Antimatter Beams use range bonuses.

Apparently, the super item currently stretches to hit its target even if that target is beyond its usual range. We're honestly not sure if this is intentional but it's considered a low priority item unless there is any exploit attached to it. Please advise if so.

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