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Gunner Matter-/Antimatter Beams use range bonuses. http://forum.starsonata.com/viewtopic.php?f=92&t=62824 |
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Author: | Xonok2 [ Tue Nov 22, 2016 9:54 am ] |
Post subject: | Gunner Matter-/Antimatter Beams use range bonuses. |
No supers are supposed to do that. Short video to demonstrate: https://youtu.be/ZC8BEuweW5c |
Author: | DarkSteel [ Tue Nov 22, 2016 10:17 am ] |
Post subject: | Re: Gunner Matter-/Antimatter Beams use range bonuses. |
Thanks for the video. I'll forward it Ryan |
Author: | Xonok2 [ Sat Nov 18, 2017 7:01 pm ] |
Post subject: | Re: Gunner Matter-/Antimatter Beams use range bonuses. |
This remains unfixed a year later. |
Author: | anilv [ Sat Nov 18, 2017 8:53 pm ] |
Post subject: | Re: Gunner Matter-/Antimatter Beams use range bonuses. |
I've added this to next week's meeting. |
Author: | anilv [ Tue Nov 21, 2017 5:47 pm ] |
Post subject: | Re: Gunner Matter-/Antimatter Beams use range bonuses. |
Apparently, the super item currently stretches to hit its target even if that target is beyond its usual range. We're honestly not sure if this is intentional but it's considered a low priority item unless there is any exploit attached to it. Please advise if so. |
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