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crackaman
Team: Rank: Officer Main: Klestiko Level: 1994 Joined: Mon May 22, 2006 12:21 am Posts: 1274 Location: B.C. -Canada
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Re: Custom Ship Images & Other Game Modifications
I don't play anymore though.
Trouser is just crazy good with blender, never tried it myself, guess I'll dl it now. Currently I am getting into programming though but I need to get myself some good sprites anyways.
To blender!
_________________ I may not agree with what you say but I will defend to the death your right to say it. -François-Marie Arouet
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Wed Aug 27, 2008 12:06 pm |
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Zeuss
Team: Rank: Soldier Main: Fleet General Level: 3378 Joined: Fri Feb 24, 2006 6:50 am Posts: 341 Location: Straya
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Re: Custom Ship Images & Other Game Modifications
Covert Battle Thatch (On second look, it looks like radioactive slime. Sooooo....what ever) Luck of the Irish (new Uber idea?) Ghostly Ragnarok with neon'ness Volcaswell. Just something I did quick lol.
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Wed Sep 10, 2008 6:46 am |
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Battlecruiser23
over 9000!
Team: Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706
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Re: Custom Ship Images & Other Game Modifications
that BT looks like it could be organic
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img]
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Wed Sep 10, 2008 8:22 am |
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SSGamer
Team: Rank: Officer Main: Zotowan Q Level: 479 Joined: Thu Jan 10, 2008 9:24 pm Posts: 526
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Re:
25866 wrote: Did up the Suadara to look darker. Looks nice at around Hotrod size. Would work very well with Bule Saudaron, since it has a normal graphic. And Trouser23's sidhe would be a nice graphic for that Bule Abadi Spectre...
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Mon Sep 15, 2008 8:40 pm |
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spartan2529
Main: Sir Nils Olav Level: 1423
Joined: Mon Mar 24, 2008 8:55 pm Posts: 364
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Re: a
Trouser23 wrote: To put a custom image in game first save the custom ship file into a folder that you can access easily. Then copy it to your ship file. ex. BSS is called SpaceShip206 in the folder so rename the original and name the new ship SpaceShip206 and it will show as your new ingame image. I suggest if you plan on modifying ship images you copy the default ships and glows to a new directory. Issues with ship displaying could be you did something with the glow, not the ship, you have the wrong ship name or somehow you have the wrong file format. Well you could do that or go to Youtube.com and search how to edit ships in SS and learn.
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Mon Sep 22, 2008 8:44 pm |
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Battlecruiser23
over 9000!
Team: Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706
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Re: a
spartan2529 wrote: Trouser23 wrote: To put a custom image in game first save the custom ship file into a folder that you can access easily. Then copy it to your ship file. ex. BSS is called SpaceShip206 in the folder so rename the original and name the new ship SpaceShip206 and it will show as your new ingame image. I suggest if you plan on modifying ship images you copy the default ships and glows to a new directory. Issues with ship displaying could be you did something with the glow, not the ship, you have the wrong ship name or somehow you have the wrong file format. Well you could do that or go to Youtube.com and search how to edit ships in SS and learn. i like trouser's way better even tho i havent edited my ship imgs yet
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img]
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Tue Sep 23, 2008 12:58 am |
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ymai
Joined: Mon Jun 23, 2008 1:54 pm Posts: 2
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Re: Custom Ship Images & Other Game Modifications
Ancient Egyptian scary looking ai I must suggest they could even have stone faces projecting off of them
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Wed Oct 01, 2008 1:46 pm |
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Zeuss
Team: Rank: Soldier Main: Fleet General Level: 3378 Joined: Fri Feb 24, 2006 6:50 am Posts: 341 Location: Straya
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Re: Custom Ship Images & Other Game Modifications
cynder6000 wrote: XD volcaswell XD i love that XD mabey i could try making some of my own volcanic ship designs and btw how did u make that roswell design urself?
I just used the old roswell and played around with it.
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Wed Oct 01, 2008 10:55 pm |
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villiroth
Team: Rank: Operator Main: norrath Level: 1951 Joined: Mon Aug 27, 2007 12:28 pm Posts: 3204 Location: in my secret lair planing the downfall of mankind
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Re: Custom Ship Images & Other Game Modifications
that jelly looks like it would be good for Jeffs alien invasion idea.
_________________
Tobal wrote: I think Jesus V2 needs a cake... Aurora Ex Machina wrote: Julian cannot post, because the FBI are watching
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Thu Oct 02, 2008 7:49 pm |
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Battlecruiser23
over 9000!
Team: Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706
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Re: Custom Ship Images & Other Game Modifications
cynder6000 wrote: Blue Phantoms! Stealth Pax!
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img]
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Fri Oct 03, 2008 3:55 am |
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berg.reinier
Main: Blackdutchie Level: 585
Joined: Sat Jan 05, 2008 12:38 pm Posts: 149
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Re: Custom Ship Images & Other Game Modifications
i downloaded gimp, and decided that i wanted to mod the debris images. so i did. meet the funked up debris images: Coin 1 Coin glow (as far as i can tell. don't mind the sharp edges btw) Augmenter Debris Tweak Debris i know these are all quite simple changes, and i didn't spend alot of time on them, but i still consider them an improvement to the stock images.
_________________ "Think of the children!" does not compute
hmm, a mountain that eats people... i want one!
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Fri Oct 03, 2008 10:09 am |
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