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Camsy
Team: Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia
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Reaver+ Texture
Another wonderful texture I hope is added... Also curious, I noticed that the bottom right corner part of the texture isnt actually on the ship (as far as I can see) is this supposed to be the glow for the centre part? If so it might need adjusting, as well as on the regular reaver.
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Blue Dwarf wrote: Statistically, they haven't changed.
Except for the beef I gave.
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Fri Apr 27, 2012 10:03 am |
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shawn_mccall
Team: Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770
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Re: Reaver+ Texture
Yeah, Reavers have no glows in C2... Anywho, you should post the green one here.
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Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Fri Apr 27, 2012 12:27 pm |
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Griffin
Team: Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696
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Re: Reaver+ Texture
shawn_mccall wrote: Anywho, you should post the green one here. /signed to both of them
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Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Fri Apr 27, 2012 12:33 pm |
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Tomzta09
Team: Rank: Officer Main: Mow Level: 9760 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia
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Re: Reaver+ Texture
Why lime green?
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Fri Apr 27, 2012 6:02 pm |
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Griffin
Team: Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696
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Re: Reaver+ Texture
Tomzta09 wrote: Why lime green? It's a Gunner HF primarily, and mining weapons are green.
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Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Fri Apr 27, 2012 6:04 pm |
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Tomzta09
Team: Rank: Officer Main: Mow Level: 9760 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia
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Re: Reaver+ Texture
I have no idea what shade of green Lime is >.<
ill do what I can, ill make some parts of it black, seeing as thats what you 2 keep pestering about.
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Fri Apr 27, 2012 6:07 pm |
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Griffin
Team: Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696
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Re: Reaver+ Texture
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Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Fri Apr 27, 2012 6:17 pm |
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Camsy
Team: Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia
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Re: Reaver+ Texture
Bumping this to be added.
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Blue Dwarf wrote: Statistically, they haven't changed.
Except for the beef I gave.
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Fri Jul 06, 2012 9:41 am |
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Tomzta09
Team: Rank: Officer Main: Mow Level: 9760 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia
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Re: Reaver+ Texture
C2 Reaver is absolute shit.
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Fri Jul 13, 2012 1:14 pm |
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shawn_mccall
Team: Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770
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Re: Reaver+ Texture
Its still quite ugly...
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Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Wed Aug 15, 2012 1:39 pm |
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Camsy
Team: Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia
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Re: Reaver+ Texture
shawn_mccall wrote: Its still quite ugly... Reaver ship from Serenity It's not supposed to look beautiful.
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Blue Dwarf wrote: Statistically, they haven't changed.
Except for the beef I gave.
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Wed Aug 15, 2012 7:50 pm |
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shawn_mccall
Team: Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770
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Re: Reaver+ Texture
Camsy wrote: shawn_mccall wrote: Its still quite ugly... Reaver ship from Serenity It's not supposed to look beautiful. The Reavers from Serenity weren't flying solid gold ship that would look at home on the necklace of some heinous rapper, good sir... =P
I believe the Reaver+ is now the ship that Goldenboy Generals fly into very golden battles, and all the goldenboy coins worship them as goldenboy gods.
If you are not picking up on what I am saying here it is that being a giant flashy golden ship is no bueno. Especially for the Reaver which is supposed to be badass not "He went to Jared!!!"
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Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Wed Aug 15, 2012 8:28 pm |
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Camsy
Team: Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia
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Re: Reaver+ Texture
I'm not quite sure I understand? If you think that reaver+ that I made looks gold then I'd suggest you get your eye's checked or replace your computer monitor. All I tried to do with the reaver+ is make it look close to what the original c1 version looked like without having to change any the .obj file. Original Mine
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Blue Dwarf wrote: Statistically, they haven't changed.
Except for the beef I gave.
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Wed Aug 15, 2012 8:44 pm |
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shawn_mccall
Team: Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770
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Re: Reaver+ Texture
I like yours, I'm referring tot he current one =P
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_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Wed Aug 15, 2012 8:49 pm |
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Camsy
Team: Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia
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Re: Reaver+ Texture
shawn_mccall wrote: I like yours, I'm referring tot he current one =P Oh cool,
_________________
Blue Dwarf wrote: Statistically, they haven't changed.
Except for the beef I gave.
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Wed Aug 15, 2012 8:50 pm |
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