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Post Massif III
I have been working on a Massif III. so far i have finished the model and animation. I am going to see if i can get darth to tex map it properly tomorrow.

ill make a youtube vid tomorrow so you guys can see the animation. for now ill show you a few screen shots in 3ds max.

also for people who don't know massif's have been changed to the bulk kinda look. reason for this is because of how nice the animation is.


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Thu Mar 10, 2011 9:18 am
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Post Re: Massif III
lol, that's insane!

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Thu Mar 10, 2011 1:31 pm
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Post Re: Massif III
Dag, yo. :shock:


Still, I kinda miss the old modular design of the Massif line. Don't suppose we can use that style as a new NCC line of ships? Or somewhere? Maybe a space station made up of older model Massif modules?

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Thu Mar 10, 2011 4:24 pm
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Post Re: Massif III
here is that animation. sorry its a bit laggy had alot of things open at the time. Also the vid was made in low.

http://www.youtube.com/watch?v=f2UoHly5 ... tube_gdata

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Thu Mar 10, 2011 9:06 pm
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Post Re: Massif III
When I imagine a large carrier I imagine that. Not a ship like the Dark Freighter which is smaller than some Heavy fighters :P

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Thu Mar 10, 2011 9:13 pm
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Post Re: Massif III
I really like the concept, but it could perhaps use a bit of bulking up on the frame (like thicker tubing if you know what I mean) so that it looks a bit heftier. That is just my personal preference though I like my freighters to be fat.


Sat Mar 12, 2011 12:27 pm
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Post Re: Massif III
Just an idea I had watching the video, but while the model is great and far exceeds what the Massif III looks like now, it still looks somewhat awkward in the center because of the emptiness. Just as an experiment, if you could, try and enlarge and synchronize the rotation of the storage units so that they move like cogs, or interlocking gears.

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Sat Mar 12, 2011 1:25 pm
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Post Re: Massif III
shawn_mccall wrote:
Just an idea I had watching the video, but while the model is great and far exceeds what the Massif III looks like now, it still looks somewhat awkward in the center because of the emptiness. Just as an experiment, if you could, try and enlarge and synchronize the rotation of the storage units so that they move like cogs, or interlocking gears.


That's an awesome idea.

And I love the design atm as well :)

Kanga

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Sat Mar 12, 2011 5:33 pm
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Post Re: Massif III
I would suggest linking the two sides with something other than the bent tube, in the back a wider engine segment would look good instead of the bent pipes comming together to the small one.

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Sat Mar 12, 2011 8:13 pm
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Post Re: Massif III
that is cool. and yes i could animate that. ill give it ago later on.

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Sat Mar 12, 2011 9:50 pm
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Post Re: Massif III
Making the barrels interlace would be pretty cool.

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Mon Mar 14, 2011 5:24 pm
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Post Re: Massif III
They will interlace nicely if animated properly
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Wed Mar 16, 2011 11:41 am
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Post Re: Massif III
That looks Massif!

On a serious note: it does look alot more like it's a very very big freighter than the first model.

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Wed Mar 16, 2011 12:04 pm
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Post Re: Massif III
the transition from the head of the ship to the body and body to engine is much smoother in my opinion.


Wed Mar 16, 2011 1:46 pm
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Post Re: Massif III
I think it'll look cool in game with interlacing cargo modules. Still, It'd be neat if we could bring back the classic Massif line design in some fashion or other.

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