Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3
Author Message
User avatar
Team: Strawberry Pancakes
Rank:
Main: Copernicus
Level: 895

Joined: Thu Jan 01, 2009 5:06 pm
Posts: 2138
Location: Spam, Can, Low Earth Orbit
Post Re: Behemoth
Progress update:

I haven't gotten terrible much time on the Maya-toting computers at the studio over the last week to work on UV mapping, but I got the map done today and began work on the texture. I'm trying to emulate the original sprite's texture pretty closely since I like that texture, but I think I need to stretch out part of the UV map on the cargo section to keep the texture from stretching too much. Anywho, hopefully I'll have this completed by sometime next week at the latest.

Pic of the texture in a very rough state is attatched. Also, I removed the spoiler-looking thing because the more I looked at the geometry where it met the hull, the more I hated it. :P

(I'll likely add a structure in its place for an Assault Behemoth.)


You do not have the required permissions to view the files attached to this post.

_________________
P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc.

F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery


Wed Nov 23, 2011 12:01 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3


Who is online

Users browsing this forum: No registered users and 12 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.