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Main: Shadow Wolf
Level: 3550 Joined: Sat Nov 12, 2011 9:54 pm Posts: 159 |
Someone in a suggestion post mentioned new Oly ships.
(http://www.starsonata.com/forum/viewtopic.php?f=3&t=48694 4th post) So I present the first of my ideas for new Oly ships. Starting with the Zeus Throne (doesn't look like much of a cap ship, but then again, neither did the last one) The texture could use work. I was planning on making a glow map for it, but i can't export to obj files right now... so.... It uses the old Zeus texture. (I hate texturing ) You do not have the required permissions to view the files attached to this post. |
Mon Nov 21, 2011 8:16 pm |
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Rank: Director Main: goldstar-stations Level: 6543 Joined: Sun Nov 13, 2005 12:54 pm Posts: 1174 |
looks like minecraft vomited up it's blueberry milk shake.
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Mon Nov 21, 2011 8:23 pm |
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Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
No offense, but I highly doubt that will ever be put ingame.
_________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Mon Nov 21, 2011 8:24 pm |
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Main: Shadow Wolf
Level: 3550 Joined: Sat Nov 12, 2011 9:54 pm Posts: 159 |
none taken. I just wanted to do something... maybe it will start other people making it to correct the horrible work
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Mon Nov 21, 2011 8:33 pm |
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Main: Spatzz
Level: 3104 Joined: Mon Jul 27, 2009 12:40 am Posts: 3122 |
I love the effort. I don't exactly want to see a 100% deviation from the current Oly ship designs but some obvious way to tell each one apart would be cool.
_________________ JeffL wrote: Come have sex with me in space, my lord |
Mon Nov 21, 2011 9:03 pm |
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Rank: Main: Massif Delta Level: 1487 Joined: Mon Jul 05, 2010 1:45 am Posts: 1021 |
~ I actually personally love this ship design. With a bit of tweaking, it looks really promising :3
~ Reminds me of the SC Rakshasa from FreeSpace 2: ~ EDIT: now that I think of it it looks like you mixed the two together... |
Mon Nov 21, 2011 9:06 pm |
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Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Downside is it looks nothing like anything in SS, it just doesn't fit. Not to mention we can't just rip models from other games...
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Mon Nov 21, 2011 11:00 pm |
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Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
Chaosking3 wrote: I love the effort. I don't exactly want to see a 100% deviation from the current Oly ship designs but some obvious way to tell each one apart would be cool. Some minor texture changes to make the lighting on the ships' hulls would be nice. Just something like an overlay with hull panel textures would be great. _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Mon Nov 21, 2011 11:02 pm |
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over 9000!
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Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
biggee531 wrote: Downside is it looks nothing like anything in SS, it just doesn't fit. Not to mention we can't just rip models from other games... What do you call the NCC-Bulk then? _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Mon Nov 21, 2011 11:45 pm |
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Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
"Inspired" spaceship.
_________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Mon Nov 21, 2011 11:57 pm |
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Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
reminds me of frogger.
_________________ My User Page Join SS! |
Tue Nov 22, 2011 2:06 am |
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Member
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Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
roadkill
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Tue Nov 22, 2011 2:13 am |
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Main: Time Warp
Level: 3332 Joined: Tue Sep 09, 2008 5:59 am Posts: 3736 Location: Australia |
saran wrote: looks like minecraft vomited up it's blueberry milk shake. Pancake* I didn't mind it - Needs some refining though. However, I felt it was too streamline for a Zeus Throne. I kind of looks like an AWC+PW mixed together. 'Slimness' off the AWC but length of the PW. Timmeh! _________________ andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!? |
Tue Nov 22, 2011 3:00 am |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
biggee531 wrote: Downside is it looks nothing like anything in SS, it just doesn't fit. Not to mention we can't just rip models from other games... Actually, we can. When the company that made FreeSpace 2 shut down, they released the source code for anyone who wanted it. 12 years later, there's still a large modding community based around it, and all the original models are free to use. _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Tue Nov 22, 2011 9:54 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
yugioh124 wrote: biggee531 wrote: Downside is it looks nothing like anything in SS, it just doesn't fit. Not to mention we can't just rip models from other games... Actually, we can. When the company that made FreeSpace 2 shut down, they released the source code for anyone who wanted it. 12 years later, there's still a large modding community based around it, and all the original models are free to use. They don't have a place in SS with their current forms. They would need new textures and tweaking to fit in, even if they had their own zone. However, as i stated in the other thread, i am a fan of more "rigid" models opposed to the turbo-smoothed approach that many ships have currently. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Tue Nov 22, 2011 9:57 am |
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