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Team: Aidelon
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Main: Teh Haxzorz
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Joined: Thu Apr 27, 2006 1:58 am
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Post Re: Proper Massifs?
DarthFirebert wrote:
Also, is there a way to keep the particles of the M3 from trailing behind it? It makes since for there to be a stationary, glowy, particle effect between the cargo and engine and command modules, but for it to trail like a Santa's Sleigh... eh.

This! They seem to trail kinda strange too...


Fri Dec 21, 2012 11:08 am
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Team: JMC
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Main: Blue Dwarf
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Joined: Fri Apr 29, 2011 5:39 pm
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Post Re: Proper Massifs?
Particle inherit velocity is broken, slighty.

I need to do some changes to the emitter, but I need to see what it's like with working inherited velocity.

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Fri Dec 21, 2012 11:18 am
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Team: The Unforeseen Colonies
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Joined: Fri Nov 28, 2008 6:03 pm
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Location: Sydney, Australia
Post Re: Proper Massifs?
Maybe change the particles to work in a similar way to the narwhals horn? It seems to work fairly well at keeping the particles in the one space.

EDIT: Also just compared the sizes of m2 and m3 ingame. Have a look at the attached pic.


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Blue Dwarf wrote:
Statistically, they haven't changed.

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Sun Dec 23, 2012 5:07 pm
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Post Re: Proper Massifs?
Camsy wrote:
Maybe change the particles to work in a similar way to the narwhals horn? It seems to work fairly well at keeping the particles in the one space.

EDIT: Also just compared the sizes of m2 and m3 ingame. Have a look at the attached pic.


They look extremely bodged and nothing like what they used to in C1...

They are on the right track, it just needs some serious adjustments.

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Tue Jan 01, 2013 10:05 am
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