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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
I figured I'd fix up its own individual texture, so it can be unique. Forgive my low graphics in the pics.
You do not have the required permissions to view the files attached to this post. _________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Sat Apr 21, 2012 12:14 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Looks pretty nice. I wish the ship lived up to it...
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Apr 21, 2012 9:45 am |
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Member
Team:
Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
the middle section doesnt look quite right... the black bit in the back just looks poorly done when you put it on the model. After checking, thats the ONLY piece you didnt change. Bravo. the textured section looks really cool though
_________________ Pies are yummy. |
Sat Apr 21, 2012 12:11 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Bump/Admin to add this?
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Mon Apr 23, 2012 9:15 pm |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
Just a suggestion: make the middle section black, and green instead of that red/pink color
_________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Mon Apr 23, 2012 9:18 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Is this any better?
You do not have the required permissions to view the files attached to this post. _________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Tue Apr 24, 2012 12:41 am |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
Sexy.
_________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Tue Apr 24, 2012 6:08 am |
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Member
Team:
Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
Nice, I like the recolor on the middle section
_________________ Pies are yummy. |
Wed Apr 25, 2012 10:09 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Also bumping this, sorry to be a pain but I don't understand why something that's been given a good response by fellow players and currently looks pathetic doesn't get added. Surely its not that hard just to add the file?
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Fri Jul 06, 2012 9:42 am |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Knowing the admins, anything is hard to do. We need a group of admins similar to what AEM was, that are not afraid or too prideful to prevent content/code sharing, so when one guy lets go, the work can continue and we have backups.
Oh yes, I'm looking right at you, Brian. Why wasn't the Bana UZ backed up on HAL's computer or something? |
Fri Jul 06, 2012 5:23 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Max235 wrote: Knowing the admins, anything is hard to do. We need a group of admins similar to what AEM was, that are not afraid or too prideful to prevent content/code sharing, so when one guy lets go, the work can continue and we have backups. Oh yes, I'm looking right at you, Brian. Why wasn't the Bana UZ backed up on HAL's computer or something? I'm sorry, that's just awkward. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Fri Jul 06, 2012 5:25 pm |
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