Board Index | Search | Profile |
Page 1 of 1 |
[ 6 posts ] |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
What colors should be used for the various paxes? I'll do glowmaps for them if a dev wants to hook up new ship visages for the individual paxes.
Also, I personally like the current model, but if someone has an idea for a new one and/or some concept art for one, i'd be more than willing to give it a go. Concept art can be just a sketch on paper, or a mockup in paint/photoshop or something. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Fri May 04, 2012 5:44 pm |
|
Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
astro size 1
Unholy size 1.2 prism size .4 serenity size .6 selen size .8 celest size .5 Levitas size 1.7 _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Fri May 04, 2012 5:52 pm |
|
Dev Team
Main: Xipe Totec
Level: 2 Joined: Sat Aug 29, 2009 11:10 am Posts: 400 |
There are already new pax models/textures/glows on the way its a matter of Devs getting time to implement them.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth." |
Sun May 06, 2012 10:29 pm |
|
Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
I think we should keep the current model and also implement some of Turbinia's models for Pax ships. That said, I like the color coding used in C1 and we might as well keep that.
While we're on Pax ships, is there going to be a fix for the engine exausts on certain Pax ships coming out of the nose? Also, the center of mass feels off, like it should be more towards the center glowy thing rather than between the wings like now. _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Wed May 30, 2012 2:29 pm |
|
Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Feathers wrote: There are already new pax models/textures/glows on the way its a matter of Devs getting time to implement them. This is on my to-do list for this week. _________________ "What you mean you killed him cha cha cha?!" Support |
Sun Jun 03, 2012 12:00 pm |
|
Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
Blue Dwarf wrote: Feathers wrote: There are already new pax models/textures/glows on the way its a matter of Devs getting time to implement them. This is on my to-do list for this week. Will we be getting a patch this week then? _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Sun Jun 03, 2012 1:25 pm |
|
Page 1 of 1 |
[ 6 posts ] |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 2 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |