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Post Re: Unknown ship
bump

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Mon Mar 11, 2013 4:42 am
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Post Re: Unknown ship
Whats the status on this guy? Maybe the whole EF serise should b updated...a race wont use purely cap ships if u think about it.

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Wed Mar 20, 2013 10:15 am
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Post Re: Unknown ship
a race won't use purely anything unless it deliberately wants to be extinct


Wed Mar 20, 2013 10:58 am
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Post Re: Unknown ship
well i cant texture this i tryed and blek

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Thu Mar 28, 2013 8:08 pm
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Post Re: Unknown ship
hey i textured it but not that good. tell me what yall think


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Thu May 16, 2013 5:38 pm
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Post Re: Unknown ship
Epic.

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Fri May 17, 2013 12:23 am
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Post Re: Unknown ship
New epic slave?

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Fri May 17, 2013 2:54 am
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Post Re: Unknown ship
Update ef chain of missions and add this as the t21 entry/mid lvl mission reward

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Sun Jun 09, 2013 9:10 am
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Post Re: Unknown ship
xzume wrote:
Update ef chain of missions and add this as the t21 entry/mid lvl mission reward


T20. T16 to T21 is too big of a jump.


Sun Jun 09, 2013 9:51 am
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Post Re: Unknown ship
T21 ship for zerks that replaces wattages?

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Sun Jun 09, 2013 3:20 pm
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Post Re: Unknown ship
Tomzta09 wrote:
T21 ship for zerks that replaces wattages?


Look, the reason from there being no "T21 HF for zerks" is not because there is no models or code to do it. It's because no one can be assed to make one. There are dozens of potential ship models that can be made into any number of finished products, but no one has done anything.


Sun Jun 09, 2013 3:33 pm
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Post Re: Unknown ship
yep that 100% of my models

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Sun Jun 09, 2013 4:43 pm
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Post Re: Unknown ship
james5 wrote:
yep that 100% of my models


Exactly what he said. Basically, Tom, or anyone else that reads this.
JeffL needs to authorize a person (dev or mini-dev), or tell one of the devs to sit down with the models, throw together some stats, some backstory, a way to obtain them, and draft the new ship. And it better make sense, both to lore and to players.

In other words, you need someone who thinks of them as a bunch of Legos.
Which...ahem.


Sun Jun 09, 2013 4:51 pm
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Post Re: Unknown ship
Max235 wrote:
james5 wrote:
yep that 100% of my models


Exactly what he said. Basically, Tom, or anyone else that reads this.
JeffL needs to authorize a person (dev or mini-dev), or tell one of the devs to sit down with the models, throw together some stats, some backstory, a way to obtain them, and draft the new ship. And it better make sense, both to lore and to players.

In other words, you need someone who thinks of them as a bunch of Legos.
Which...ahem.

Seriously, why isnt Church a dev yet...

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Sun Jun 09, 2013 5:17 pm
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Post Re: Unknown ship
thecrazygamemaster wrote:
Max235 wrote:
james5 wrote:
yep that 100% of my models


Exactly what he said. Basically, Tom, or anyone else that reads this.
JeffL needs to authorize a person (dev or mini-dev), or tell one of the devs to sit down with the models, throw together some stats, some backstory, a way to obtain them, and draft the new ship. And it better make sense, both to lore and to players.

In other words, you need someone who thinks of them as a bunch of Legos.
Which...ahem.

Seriously, why isnt Church a dev yet...

Because that would be a horrible idea.

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Sun Jun 09, 2013 5:22 pm
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