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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
As much as I like the Saudara model, and I don't mind it as the Wingship V, it just doesn't fit in with the rest of the main line of Wingships. So attached it my version modeled today. If people like it, I'll texture it. For the heck of it, I included people next to the side view for scale and the below sales pitch:
The Wingship V is a light fighter available at the base in Ruby Steppes. Designed for 1-2 people to fly on relatively long excursions (unlike capital-launched fighters), the Wingship V includes a two-seat cockpit, and small living quartes below in the main module. The forward module contains user-installed weapons and Mag Device Vs are fired from each airfoil (3 shots per airfoil). Designed with some influence from earlier wingship models, including the rough shape of the hull, modified with a centrally-located cockpit for high-gee turns in space and now including a ram for scooping interstellar gas for fuel and a thrust-vectoring engine bell, the Wingship V will carry you from galaxy to galaxy and into combat, all in style. You do not have the required permissions to view the files attached to this post. _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Mon May 27, 2013 6:11 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Looks pretty nice. Get that ship textured!
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Mon May 27, 2013 8:43 pm |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
Textures added. I don't have any bump maps in the Maya render, but once it's in the C2 engine, it should look pretty nice with the hull panels and whatnot.
EDIT: Which dev should I send the .obj to and what's the email for that dev (which you can PM me rather than answer here.) You do not have the required permissions to view the files attached to this post. _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Mon May 27, 2013 11:03 pm |
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Team:
Rank: Officer Main: Prolex Level: 2241 Joined: Sat Nov 10, 2012 3:43 am Posts: 303 |
Looks very nice, looks a lot more wingshippy!
_________________ Christmas Ward! |
Mon Jul 08, 2013 10:12 am |
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Team:
Rank: Soldier Main: crazyhorse2 Level: 3237 Joined: Sun May 30, 2010 7:29 pm Posts: 309 |
ok looks good. what program you use to make the uv map, and any advice on how i should male not organic textures lots of straight lines?
_________________ CrazyHorse http://nateportfolio.webs.com/ |
Mon Jul 08, 2013 9:16 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
DILDO AWAY
_________________ Lemon/Meo |
Mon Jul 08, 2013 9:24 pm |
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Main: Stardash
Level: 16 Joined: Wed Apr 04, 2012 5:41 pm Posts: 192 Location: Cloudsdale |
Somepony's been inspired by Battlestar Galactica, I see.
And I think we need to work on getting ships more 3-D. |
Mon Jul 08, 2013 11:27 pm |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
james5 wrote: ok looks good. what program you use to make the uv map, and any advice on how i should male not organic textures lots of straight lines? I made the UV map in Maya, same program I made the model in. In this case I used textures from other Wingships, cut them up and pasted them about to fill in the map, but in general to make a mechanical rather than organic texture I'd use the marquee tools a lot, fill them in with color, make multiple layers in the same fashion and overlay/some-other-mode them. In fact, here's a tuturial I read a few years back when I was trying to figure out hull paneling. It's for an older version of Photoshop, but the principle is the same. http://www.webdesign.org/photoshop/textures-patterns/painting-a-spaceship-hull-texture.4969.html ELITE wrote: DILDO AWAY Took longer than I thought for that to come up. <.< _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Wed Jul 10, 2013 11:06 pm |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
DarthFirebert wrote: ELITE wrote: DILDO AWAY Took longer than I thought for that to come up. <.< Ohhh, it came up alright. _________________ "What you mean you killed him cha cha cha?!" Support |
Fri Jul 12, 2013 9:48 am |
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Main: Stardash
Level: 16 Joined: Wed Apr 04, 2012 5:41 pm Posts: 192 Location: Cloudsdale |
Blue Dwarf wrote: DarthFirebert wrote: ELITE wrote: DILDO AWAY Took longer than I thought for that to come up. <.< Ohhh, it came up alright. ;) Isn't that what she had previously said? |
Sat Jul 13, 2013 4:24 am |
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Team:
Rank: Peon Main: Curse Level: 5572 Joined: Wed Aug 08, 2012 7:37 pm Posts: 1479 Location: Equestria |
lulz, no
_________________ http://tiny.cc/9hbj3w derpy is best pony most fun to play with wings ^_^ |
Sat Aug 17, 2013 10:58 pm |
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Team:
Rank: Officer Main: R.S.S. Wasp Level: 4683 Joined: Wed Feb 23, 2005 7:15 am Posts: 174 |
I like it, a LOT, it reminds me of the Rebel destroyers in EV good job!
_________________ https://fantasoft.co.uk/ https://chanwalrus.com https://sect.news/ |
Wed Oct 23, 2013 8:30 pm |
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