Star Sonata
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Zealous
http://forum.starsonata.com/viewtopic.php?f=94&t=57474
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Author:  anilv [ Fri Nov 08, 2013 11:28 pm ]
Post subject:  Re: Zealous

O_O

Author:  Tomzta09 [ Sat Nov 09, 2013 12:53 pm ]
Post subject:  Re: Zealous

:shock: make 9 more and replace the Earthforce / Red Photon Capital Ships with them.

Author:  jay [ Sat Nov 09, 2013 7:41 pm ]
Post subject:  Re: Zealous

lol idk if the uv map will even work in ss

Author:  Blue Dwarf [ Thu Nov 21, 2013 3:23 am ]
Post subject:  Re: Zealous

Looking much better with a texture map, although some parts seem a little strange.

At the front, the nose cone is like, weirdly projecting out? If that makes sense, also the first vertical face looks odd with those horizontal lines. Other than that it looks good, although I have some concerns about poly counts right now. We have recommend counts for hull class/purpose but I don't know them off the top of my head, but if Dreadnought is 5k polys, I'd say that's a good ballpark for a large ship (capital ship), although you can always compare with other models.

Author:  JeffL [ Fri Nov 22, 2013 4:59 pm ]
Post subject:  Re: Zealous

I think it's looking really nice with the texture. What is this, some kind of giant freighter or a capital ship?

Author:  Master Sun [ Fri Nov 22, 2013 9:13 pm ]
Post subject:  Re: Zealous

JeffL wrote:
I think it's looking really nice with the texture. What is this, some kind of giant freighter or a capital ship?


Appears to be a Capital Ship. It looks a little too big for a Freighter (baring Flamberge).

Author:  Blue Dwarf [ Fri Nov 22, 2013 11:07 pm ]
Post subject:  Re: Zealous

Definitely has a capital ship style to it. Maybe a roamer or DG boss? :)

... Can I pretty please have another version of the texture map (not blue, red or green, some interesting colour like yellow, orange or purple)... Maybe two, heh. XD

Author:  james5 [ Thu Dec 12, 2013 3:31 pm ]
Post subject:  Re: Zealous

after i worked with the textures i found that the way i mapped it ss cant do it. i had to use 3 maps to make that thing look good. but i still have the same problem with the map not exporting so idk about it anymore. but i can change what i have a bit for you . :)

Author:  biggee531 [ Fri Dec 13, 2013 12:47 pm ]
Post subject:  Re: Zealous

If you upload the .obj or even the lightwave file, i'll take a look at it.

Author:  james5 [ Fri Dec 13, 2013 9:11 pm ]
Post subject:  Re: Zealous

Here is the model. In .obj, there no map on it casue i cant export the texture map.

Author:  biggee531 [ Fri Dec 13, 2013 9:57 pm ]
Post subject:  Re: Zealous

james5 wrote:
Here is the model. In .obj, there no map on it casue i cant export the texture map.


Where? :P

Author:  james5 [ Fri Dec 13, 2013 10:03 pm ]
Post subject:  Re: Zealous

Oops my bad. :) it to big when ziped fo here link.

https://www.dropbox.com/sh/55kdayxpymbg ... ousobj.zip

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