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Team: Interstellar
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Post Icepick graphic from ages ago (C1)
I just stumbled across an old Icepick graphic that i did for C1 in like 2007(?). There was some interest in the team running with it but i fell off the radar until recently.

I think i still have the model and stuff lying around, what do people think? How does it stack up against the current one?

Image

Either way still looking into user created content for C2 and how it works.


Thu Dec 26, 2013 9:47 pm
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Post Re: Icepick graphic from ages ago (C1)
so amazing

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Thu Dec 26, 2013 10:39 pm
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Post Re: Icepick graphic from ages ago (C1)
Actually I think that ship was co-opted for a Halloween AI called Willow O' Wisp.

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Fri Dec 27, 2013 12:12 am
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Post Re: Icepick graphic from ages ago (C1)
Looks like you are right, it seems that the willow is actually based on the fighter design i came up with as seen in this thread:

http://forum.starsonata.com/viewtopic.php?f=94&t=50088

Here is the LF graphic:

Image

And Drone and spacebase:

Image Image

Also here is a haunted house i found as well:

Image


Fri Dec 27, 2013 4:02 am
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Post Re: Icepick graphic from ages ago (C1)
Ah, nice stuff. Unfortunately if you want to get into modding in C2 you'll need to make 3D models.

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Fri Dec 27, 2013 10:09 am
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Post Re: Icepick graphic from ages ago (C1)
anilv wrote:
Ah, nice stuff. Unfortunately if you want to get into modding in C2 you'll need to make shitty 3D models.


FTFY


Fri Dec 27, 2013 11:20 am
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Post Re: Icepick graphic from ages ago (C1)
I guess luckily they use wavefront obj and blender which i have experience with (I made a 3d engine for my calculator that takes .obj files as well lkol :)).

I think i have the 3D models somewhere, but since its already the willow, maybe ill come up with something else.


Fri Dec 27, 2013 6:50 pm
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Post Re: Icepick graphic from ages ago (C1)
I guess the only gripe (other than poor texture quality and Jeff's obsession with the paper thin ward) I have with sea too models is the fact you need experience with tree dee modeling which takes longer to learn than photo shopping images into the game, meaning that the pool of high quality workers that can contribute to the game and are not already Adkins is much smaller than with see one.

There were like twenty five players who made graphics at one time or another for client one, but maybe four players max for client two?


Sat Dec 28, 2013 12:59 am
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Post Re: Icepick graphic from ages ago (C1)
idk, all the models within the game now, is not so good

perhaps the UI is even shittier...way shittier

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Wed Jan 01, 2014 10:47 am
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