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Team:
Rank: Peon Main: WarpDrive Level: 4410 Joined: Mon Dec 03, 2007 12:41 am Posts: 69 |
Hotrod+ fix, fixes space rat model/texture problem, added some shininess and specular as well as engine mount. Combat animation does not work, i used the normal hotrod animation for that.
Code: </ship> <ship index="204"> <default> <model>HotRod.obj</model> <texture>HotRod+.jpg</texture> <enginemounts> <mount0>0.0, 0.0, -20.0</mount0> </enginemounts> <shininess>25.0</shininess> <specularcolor>0.7, 0.7, 0.7</specularcolor> </default> <combat/> <anim>HotRod_Anim.x</anim> <combat/> <travel/> </ship> |
Fri Mar 04, 2011 7:43 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Thanks.
The animation on the Hot Rod is supposed to be the combat animation, which is what happens when you start to fight. Those are slightly buggy at the moment, though not sure why it wouldn't somewhat work here. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sat Mar 05, 2011 12:25 am |
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Dev Team
Team:
Rank: Director Main: HAL 9000 Level: 1002 Joined: Mon Dec 13, 2004 11:00 pm Posts: 1180 |
Combat animation might not work because the first combat tag is prematurely closed.
<combat/> <---- wrong <anim>HotRod_Anim.x</anim> <combat/> <combat> <---- right <anim>HotRod_Anim.x</anim> <combat/> |
Mon Mar 07, 2011 1:29 am |
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