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Main: Time Warp
Level: 3332 Joined: Tue Sep 09, 2008 5:59 am Posts: 3736 Location: Australia |
I know which one I'd choose.
Very High: Low: Why does low graphics have the good background? Time Warp P.S. I'd be choosing low. _________________ andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!? |
Tue Mar 08, 2011 1:43 am |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
You don't want "Low". 75% or higher of the galaxies have a Camouflage coloring/pattern. It's just not pretty with the all the browns, greens, yellow, black all mixed together.
If I want to change the color of a galaxy though I just have to leave and come back and it generates a whole new set of ugly. Red & Brown, Green & Brown, Brown & Teal, Red & Teal. Eventually it runs out of ugly and you start generating pretty things like.. You do not have the required permissions to view the files attached to this post. _________________ Never™ |
Tue Mar 08, 2011 10:15 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Fixed in the client update from last night. Run your patchbot to get the latest.
About the colors - each galaxy specifies two seed colors which are used to generate the background. We don't currently have much in the way of an intelligent algorithm for picking these colors for the random gals. Any suggestions would be welcome. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Mar 08, 2011 4:06 pm |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
Jump in, green & brown, .. Jump out and in again.. Blue & Red... Out/In... yellow & tan.
I don't think JeffL wrote: About the colors - each galaxy specifies two seed colors which are used to generate the background. is working correctly. Maybe remove the color code for brown? Or maybe a way to disable the advanced backgrounds because looking at .. Attachment: Background.png You do not have the required permissions to view the files attached to this post. _________________ Never™ |
Tue Mar 08, 2011 4:25 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
What galaxy are you in where the backgrounds are changing? I think all the randomly generated galaxies do have fixed values, it's just that most custom galaxies, like Sol, Shadow, FM, etc, have no values set, so are probably getting random every time until we hard-code values for them.
Although I've been flying around and can't find a gal where the background colors change randomly. Edit: Looking at the code more, it looks like it only uses one color as the base, which is the star color as used in C1. It then makes a bunch of random bits which make the background with random x, y, z centers, and takes the color of each bit as being an interpolation from (0, 0, 0) to the star color along the z distance. That interpolation is where all the other colors come from. Each bit is additive on top of each other, so if you have one pixel that is (256, 128, 0) and that gets overlaid with a pixel of (128, 64, 0), the result would be (256, 192, 0). _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Mar 08, 2011 5:23 pm |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
I'm still thinking some galaxies might benifit from using distant image planes of real nebulas. Even though it will not move much in relation to the camera, it's not a big deal since the nebula would be several light years away anyways.
_________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Tue Mar 08, 2011 6:50 pm |
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