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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
Here's what I have for the Death Strikers so far. I made a minor tweak to the model since there was some odd geometry, so I'll email my version to Jeff tomorrow. My plan is to have the Death Striker + glow like a cinder when out of the sunlight.
You do not have the required permissions to view the files attached to this post. _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Fri Mar 11, 2011 12:51 am |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
The Death Striker variants:
You do not have the required permissions to view the files attached to this post. _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Fri Mar 11, 2011 12:53 am |
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Member
Main: yellow
Level: 1946 Joined: Mon Nov 03, 2008 10:16 pm Posts: 1247 Location: Crayola© |
That DS+ looks sexy.
But this isn't how I picutered it in 3D _________________ SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it... |
Fri Mar 11, 2011 1:02 am |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
blacker2359 wrote: That DS+ looks sexy. But this isn't how I picutered it in 3D How'd you picture it? (-Death- made the model, I just did the textures on this one.) Edit: At any rate, do you like this new version? _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Fri Mar 11, 2011 1:36 am |
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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
any changes you make you will have to send it back to me first. other wise the animation wont work properly.
also for anyone who hasnt seen the animation video, you can watch it here. http://www.youtube.com/watch?v=V95SD1WU ... tube_gdata also the normal death striker map could do with some work. and i think the +version is a bit over the top. normal version doesnt have much detial. i think it be nice with some of the panal looking things to be on the DS. download/file.php?id=2921&mode=view kinda like what you did there. _________________ |
Fri Mar 11, 2011 1:54 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
The black with white spots you have on the wings in the plus version will probably look really good in the game. The game currently automatically generates bump/normal maps from the texture map, so it really like high contrasts in the textures like that. This is a reason you might consider a little bit more contrast in the rest of the textures, but make sure not to make any feature too small, or else it won't really show up. DS is already really small anyway.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Fri Mar 11, 2011 2:52 am |
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Dev Team
Main: Xipe Totec
Level: 2 Joined: Sat Aug 29, 2009 11:10 am Posts: 400 |
Not a huge fan of the ovely smooth look there, Needs more detail, texture and model. I can try do do a base texture and model if needed, i really like the dirrection you went with the textures though, just need a better base to work that concept on.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth." |
Fri Mar 11, 2011 10:46 am |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
I can add hull panels to it when I get home. Right now the model is hovering around 1000-1500 polygons I think, so I don't know how much more would be practical to add model-wise for a light fighter.
_________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Fri Mar 11, 2011 11:42 am |
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Member
Team:
Rank: Officer Main: Getsuga Tenshou Level: 3776 Joined: Tue May 19, 2009 7:25 pm Posts: 1563 |
Looks very nice How hard would it be to make the animation move smoothly on two axises?
EDIT: well my visual graph didnt work very well, instead of them just moving just as Y (height +/-) have it move on x aswell, pulling the back of the claws closer around your thrusters and widening the distance from each of the tips. I think it would give it the feeling of the claw opening up to rain all hell. Last edited by LethalLoki on Fri Mar 11, 2011 7:34 pm, edited 1 time in total. |
Fri Mar 11, 2011 2:53 pm |
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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
Feathers wrote: Not a huge fan of the ovely smooth look there, Needs more detail, texture and model. I can try do do a base texture and model if needed, i really like the dirrection you went with the textures though, just need a better base to work that concept on. compared to the first model made. the DS is way better like that. for a organic ship its ment to be smooth. Also reason most people like it is because of the claw. when open the claw looks like its going to rip you lol. _________________ |
Fri Mar 11, 2011 7:05 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Thats like telling me that the USAF's F22 Raptors are organic.
The DS is a human craft, built by humans(or at least we assume human). It may seem organic, but it's as organic as your plastic spoon. Organic ships are tagged organic, and as of now, unpilotable. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Fri Mar 11, 2011 8:33 pm |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
Battlecruiser23 wrote: Thats like telling me that the USAF's F22 Raptors are organic. The DS is a human craft, built by humans(or at least we assume human). It may seem organic, but it's as organic as your plastic spoon. Organic ships are tagged organic, and as of now, unpilotable. But this does not prevent the ship from having an organic-shpped hull even if it is mechanical. _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Fri Mar 11, 2011 10:06 pm |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
For once i agree with churchill; he's at least correct as far as the nomenclature goes. The correct phrase would be "Organic shaped" or something like that.
_________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Fri Mar 11, 2011 10:20 pm |
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Dev Team
Main: Xipe Totec
Level: 2 Joined: Sat Aug 29, 2009 11:10 am Posts: 400 |
My take on it, 1.2k polys, bits on the top added about 400, but add allot to the character of the model.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth." |
Fri Mar 11, 2011 10:43 pm |
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Member
Team:
Rank: Officer Main: Getsuga Tenshou Level: 3776 Joined: Tue May 19, 2009 7:25 pm Posts: 1563 |
Feathers wrote: My take on it, 1.2k polys, bits on the top added about 400, but add allot to the character of the model. Body looks really nice, spikes kinda lost their RaWrness though Should I not be posting in here? Im not a tester and im currently not even subbed |
Fri Mar 11, 2011 11:32 pm |
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