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Post Test client/server update 3/10
* More improvements to the music system. I think it's working pretty well now.

* Improvements to the random gals appearances in c2

* Hitting the key to tractor if you don't have anything targeted will now try to tractor nearby debris if it's in range

* Latest ship and UI contributions by players

* Other misc small fixes and improvements

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For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata.


Fri Mar 11, 2011 2:48 am
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Post Re: Test client/server update 3/10
JeffL wrote:
* More improvements to the music system. I think it's working pretty well now.

* Improvements to the random gals appearances in c2

* Hitting the key to tractor if you don't have anything targeted will now try to tractor nearby debris if it's in range

* Latest ship and UI contributions by players

* Other misc small fixes and improvements


Awsome :o

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Fri Mar 11, 2011 4:19 pm
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Post Re: Test client/server update 3/10
Markoz wrote:
JeffL wrote:
* More improvements to the music system. I think it's working pretty well now.

* Improvements to the random gals appearances in c2

* Hitting the key to tractor if you don't have anything targeted will now try to tractor nearby debris if it's in range

* Latest ship and UI contributions by players

* Other misc small fixes and improvements


Awsome :o


Very useful, win.

Time Warp

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andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Fri Mar 11, 2011 4:27 pm
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Post Re: Test client/server update 3/10
Mail wrote:
Markoz wrote:
JeffL wrote:
* More improvements to the music system. I think it's working pretty well now.

* Improvements to the random gals appearances in c2

* Hitting the key to tractor if you don't have anything targeted will now try to tractor nearby debris if it's in range

* Latest ship and UI contributions by players

* Other misc small fixes and improvements


Awsome :o


Very useful, win.

Time Warp

Potential issue: I'm fighting a Seer/Sniper, and I tap the tractor key a little too late.

Make this optional?

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Javatech wrote:
Battlecruiser23 wrote:
I am a Troll, ignore everything I say.

JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Sat Mar 12, 2011 11:25 am
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Post Re: Test client/server update 3/10
Seems to me like if you're doing serious PvP, then there won't be that much debris just sitting by.

Also, I haven't tested it, but I'm pretty sure that if you have someone targeted but can't currently see them, the server considers you to have a target, so won't tractor debris.

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Sat Mar 12, 2011 2:36 pm
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Post Re: Test client/server update 3/10
JeffL wrote:
Seems to me like if you're doing serious PvP, then there won't be that much debris just sitting by.

Also, I haven't tested it, but I'm pretty sure that if you have someone targeted but can't currently see them, the server considers you to have a target, so won't tractor debris.


What happens if someone tosses some fuel (as a seer) or gets a teamie to blow some roids, would that be considered a tactic during pvp? Or as exploiting a feature? I'd like to know before getting banned for it when C2 comes out :p

What happens if the debris is within the 10second "owner only can scoop" timer?

Kanga

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Sat Mar 12, 2011 2:42 pm
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Post Re: Test client/server update 3/10
JeffL wrote:
Seems to me like if you're doing serious PvP, then there won't be that much debris just sitting by.

You'd be surprised. Roids are common in some galaxies, as a Gunner I'm spamming ACAL shots around. Further more if an SD attacks me, I might toss my Large APs to open a crate of Cheetahs, or the other way round if say an Engineer or FC attacks me.

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Javatech wrote:
Battlecruiser23 wrote:
I am a Troll, ignore everything I say.

JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Sat Mar 12, 2011 3:13 pm
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Post Re: Test client/server update 3/10
Yeah, but unless your target explodes, you still have a target according to the server, so hitting tractor won't tractor debris. Losing sight of someone will not allow you to tractor debris without targeting it specifically.

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For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata.


Sat Mar 12, 2011 9:10 pm
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Post Re: Test client/server update 3/10
JeffL wrote:
Yeah, but unless your target explodes, you still have a target according to the server, so hitting tractor won't tractor debris. Losing sight of someone will not allow you to tractor debris without targeting it specifically.

Awesome. :P

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Javatech wrote:
Battlecruiser23 wrote:
I am a Troll, ignore everything I say.

JeffL wrote:
Are you kidding me? Our C2 music is way better than that boring garbage you linked.


Sun Mar 13, 2011 2:48 am
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