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Post Re: Textures
JeffL wrote:
I think the curved one is a lot scarier.


Agreed. The boxy one looks like a mechanical grappling hook or something. The claw one looks like talons. One say: "Oooh, I'm a... spiky box jellyfish?" The other says: "I'ma grab ya and rip out your ship's innards!"

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Thu Mar 10, 2011 10:33 pm
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Post Re: Textures
no doubt about that :). my only thing though was the animation is better on the second one since the second one looks closed from the start. That and the second one looks more like a DS.

Tbh i like them both

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Thu Mar 10, 2011 10:35 pm
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Post Re: Textures
Use the boxy one for the DS, the tallon-like one for the DS+ and BStriker?

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[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Thu Mar 10, 2011 10:48 pm
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Post Re: Textures
No point in including the Blood Striker the only one that will ever be ingame is also perma-banned.

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andezrhode wrote:
goett wrote:
All oly ships look way to geometrically conservative for my tastes.

thats because most graphic designers are squares :mrgreen:

goett wrote:
Fired bullets taste like candy.


Fri Mar 11, 2011 4:17 pm
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Post Re: Textures
shawn_mccall wrote:
No point in including the Blood Striker the only one that will ever be ingame is also perma-banned.


Thats why he was trying to get it made into a onetime mission reward for seers.

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Fri Mar 11, 2011 4:52 pm
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Post Re: Textures
Battlecruiser23 wrote:
shawn_mccall wrote:
No point in including the Blood Striker the only one that will ever be ingame is also perma-banned.


Thats why he was trying to get it made into a onetime mission reward for seers.


We can keep it around in case there is ever a need for it. Maybe it'll pop up as an easter egg...

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Fri Mar 11, 2011 5:04 pm
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