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Main: k-2
Level: 2715 Joined: Thu Apr 16, 2009 6:48 am Posts: 5387 |
Yup its not an image, but Jeff bobbo told me before that its editable by Source Editor program or w/e its called.. not sure,
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Fri Jul 01, 2011 5:29 am |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
It's drawn by the client, and you can't fuck with it.
Same with text, you can't change the font of anything that isn't an image. As for things like the undock button, you need a resource editing program to change, and you'd need to redo it every client patch. _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Fri Jul 01, 2011 6:20 am |
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Main: k-2
Level: 2715 Joined: Thu Apr 16, 2009 6:48 am Posts: 5387 |
jeff mc beth wrote: It's drawn by the client, and you can't fuck with it. Same with text, you can't change the font of anything that isn't an image. As for things like the undock button, you need a resource editing program to change, and you'd need to redo it every client patch. Ah so that explains much... |
Fri Jul 01, 2011 9:44 am |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
As for what you are on about k-2, if you expand the target box background in width, because of how the client draws the images it'll cover the information box too, which is what I done in my C2 GUI.
_________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Fri Jul 01, 2011 10:40 am |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
You can actually make inventory scaleable and moveable but its lil glitchy.
_________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Fri Jul 01, 2011 11:56 am |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
Cant post it here coz forums allows only up to 1k pixels wide pictures.
http://i184.photobucket.com/albums/x60/ ... tory-1.jpg _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Fri Jul 01, 2011 3:11 pm |
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Main: k-2
Level: 2715 Joined: Thu Apr 16, 2009 6:48 am Posts: 5387 |
syberian wrote: Cant post it here coz forums allows only up to 1k pixels wide pictures. http://i184.photobucket.com/albums/x60/ ... tory-1.jpg thats a hell of a mess no thx this works so fine for me XD |
Fri Jul 01, 2011 3:39 pm |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
true that xD i dont use it too
_________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Fri Jul 01, 2011 3:40 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
Yay! I'm not the only one who uses my C2 GUI! XD
_________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Fri Jul 01, 2011 4:06 pm |
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Team:
Rank: Officer Main: Dr Acula Level: 3710 Joined: Mon Feb 14, 2011 1:48 pm Posts: 314 |
Made the design more symmetrical (prawn)
Here is it in action: Attachment: Prawn.png Finalised Ship Image: Attachment: SpaceShip262.png You do not have the required permissions to view the files attached to this post. _________________ The Original: DirtDeepHype MrHappy MrHappy RC Carebear Dr Happy Monster Dr Jekyl |
Fri Jul 01, 2011 5:59 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
thats totally awesome man... pls try some more designs of other stuff
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Fri Jul 01, 2011 6:06 pm |
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Team:
Rank: Officer Main: LemonPrime Level: 8127 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
NewPrawn looks like Lobster! me likey
_________________ Lemon/Meo |
Fri Jul 01, 2011 6:17 pm |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3283 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
Neba wrote: GUIs should have their own thread http://www.starsonata.com/forum/viewtopic.php?p=554047#p554047 _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Sat Jul 02, 2011 2:04 pm |
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Team:
Rank: Officer Main: Taylor Swift Level: 3894 Joined: Thu Mar 26, 2009 3:11 pm Posts: 3895 Location: ur mums a ram |
Here's the UI I use.
Download: http://www.megaupload.com/?d=YXAPE1PV Basically I just use a less-ugly Speed/Hull/Credits image, and just a simple line as a border. This also removes the lines in the object indicator on the middle left. Galaxy icons are made to appear spherical, and the "P" is more black and pronounced. _________________ I would like to think the line "excuse me but can I get a shitpost?" is fairly polite. Last edited by cej1120con on Sat Jul 02, 2011 3:46 pm, edited 1 time in total. |
Sat Jul 02, 2011 3:44 pm |
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Main: ThisIsKalrizian
Level: 0 Joined: Thu Sep 16, 2010 10:15 pm Posts: 1662 Location: Sumner Washington |
thecrazygamemaster wrote: Neba wrote: GUIs should have their own thread http://www.starsonata.com/forum/viewtopic.php?p=554047#p554047 you should bump it cuz I posted in another one _________________ |
Sat Jul 02, 2011 3:45 pm |
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