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Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
I was thinking, I've seen in other games that those games use their in-game money to lure people to continue playing by doing some sort of deal like: every day you log in you'll receive $50 farm cash or whatever. So I figured why not have SS do the same thing. Give the new f2p arrivals something to get them coming back for a week or so. (I remember when I first started, it wasn't till about the third day of playing that I actually started enjoying myself) So have a deal like for each day a new player logs on (up to 10 days or something) they'll receive 1m credits free. For a new player thats a nice sum of money for them to get started with.
Also while I'm here, I was thinking of some sort of new system for players who promote star sonata to other people. Because F2P limits are now... well limitless, it will mean a lot longer before people start subbing. However the person who got them playing should be rewarded for their efforts. Have some sort of link that for every time someone (new) clicks on it. The person will be credited with 1m or something, or maybe for like 50 clicks they get a months worth of sub? Anyways, just a thought. _________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Tue Dec 13, 2011 10:13 pm |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
Where's timmeh?
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Tue Dec 13, 2011 10:36 pm |
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Team:
Rank: Officer Main: Assassin's Sniper Level: 4011 Joined: Thu Jun 26, 2008 3:04 am Posts: 709 |
Camsy wrote: I was thinking, I've seen in other games that those games use their in-game money to lure people to continue playing by doing some sort of deal like: every day you log in you'll receive $50 farm cash or whatever. So I figured why not have SS do the same thing. Give the new f2p arrivals something to get them coming back for a week or so. (I remember when I first started, it wasn't till about the third day of playing that I actually started enjoying myself) So have a deal like for each day a new player logs on (up to 10 days or something) they'll receive 1m credits free. For a new player thats a nice sum of money for them to get started with. This can be used to farm money on a large scale, ridiculous as it seems but there are people that will try it. Camsy wrote: Also while I'm here, I was thinking of some sort of new system for players who promote star sonata to other people. Because F2P limits are now... well limitless, it will mean a lot longer before people start subbing. However the person who got them playing should be rewarded for their efforts. Have some sort of link that for every time someone (new) clicks on it. The person will be credited with 1m or something, or maybe for like 50 clicks they get a months worth of sub? Anyways, just a thought. This can easily make ss look bad, imagine people going to other games and just spamming that ss is better, I think you will find that it will make people not want to play it. _________________ I feel that I must share the awesomeness of one of the best riffs in history. http://www.youtube.com/watch?v=G7mfaztK ... re=related +1 Internets |
Tue Dec 13, 2011 10:37 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
goett wrote: Where's timmeh? Huh? _________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Tue Dec 13, 2011 10:37 pm |
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Team:
Rank: Director Main: Casillas Level: 6 Joined: Sat Nov 12, 2011 7:03 pm Posts: 706 |
asassainscreed wrote: This can be used to farm money on a large scale, ridiculous as it seems but there are people that will try it. It's 10m over 10 days, you going to run 100 accounts to get 1b in 10 days? No one will do that. Sounds like a good idea, it should be tied into the Earthforce/Volcom starting scenario - they pay you for activity (1m can be collected per day for the first 10 days). _________________ Giovani dos Santos ... Olé! |
Wed Dec 14, 2011 12:12 am |
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Team:
Rank: Officer Main: Assassin's Sniper Level: 4011 Joined: Thu Jun 26, 2008 3:04 am Posts: 709 |
Madridista wrote: asassainscreed wrote: This can be used to farm money on a large scale, ridiculous as it seems but there are people that will try it. It's 10m over 10 days, you going to run 100 accounts to get 1b in 10 days? No one will do that. Sounds like a good idea, it should be tied into the Earthforce/Volcom starting scenario - they pay you for activity (1m can be collected per day for the first 10 days). Well I was assuming per character, so thats like 50mil per 10 days which would be 5bil with 100 accounts. Still I would do it >.> _________________ I feel that I must share the awesomeness of one of the best riffs in history. http://www.youtube.com/watch?v=G7mfaztK ... re=related +1 Internets |
Wed Dec 14, 2011 12:33 am |
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Team:
Rank: Director Main: Casillas Level: 6 Joined: Sat Nov 12, 2011 7:03 pm Posts: 706 |
asassainscreed wrote: Madridista wrote: asassainscreed wrote: This can be used to farm money on a large scale, ridiculous as it seems but there are people that will try it. It's 10m over 10 days, you going to run 100 accounts to get 1b in 10 days? No one will do that. Sounds like a good idea, it should be tied into the Earthforce/Volcom starting scenario - they pay you for activity (1m can be collected per day for the first 10 days). Well I was assuming per character, so thats like 50mil per 10 days which would be 5bil with 100 accounts. Still I would do it >.> Just IP lock new accounts, maximum of 5 created per month. Also, you can do MS once and get 5b -_- it's just a waste of time. _________________ Giovani dos Santos ... Olé! |
Wed Dec 14, 2011 12:41 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
I'd rather see a system of rewarding neurobound "tokens" that you can spend on really good low-tech gear for logging in. So log in 10 days in a row and you'll get 10 tokens that you can spend on epic neurobound class-specific gear from lyceum, or non class-specific from earth central. Or a new base for mission hubs or something.
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Wed Dec 14, 2011 7:49 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Camsy wrote: Also while I'm here, I was thinking of some sort of new system for players who promote star sonata to other people. Because F2P limits are now... well limitless, it will mean a lot longer before people start subbing. However the person who got them playing should be rewarded for their efforts. Have some sort of link that for every time someone (new) clicks on it. The person will be credited with 1m or something, or maybe for like 50 clicks they get a months worth of sub? Anyways, just a thought. We already have this, it's a referral system and you can find your referral link on the page with subscription information on the website. You get a 1 or 2 space points for each player you get to sub, and a month costs 2 points. As for the incentive thing, 1m might be a bit much, since they get 10m, spend it and get stuck with bad gear because they bought the wrong stuff. Biggees tokens sounds like a better idea, we can make more items like that Barrage one. _________________ "What you mean you killed him cha cha cha?!" Support |
Wed Dec 14, 2011 9:56 am |
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