| Search | Profile |
|
Page 5 of 6 |
[ 83 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6 Next |
| Print view | Previous topic | Next topic |
| Author | Message |
|---|---|
|
Team:
Rank: Main: Stabberz Level: 2152 Joined: Sat Mar 03, 2007 10:55 am Posts: 3626 |
Bump for science.
And archive, hopefully. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha.
|
| Wed Dec 28, 2011 7:56 pm |
|
|
Team:
Rank: Main: spaceglob Level: 386 Joined: Thu Mar 10, 2011 5:50 pm Posts: 97 |
I think what we really need are some changes to the current classes. *cough cough*FC*cough*Gunner*cough cough*
_________________ Jesus 2.0 wrote: SerjicalStrike wrote: The world would also be a lot better off if people didn't steal. The biggest thieves are the ones not being hauled into to court. î |îk3 π!!! |
| Wed Dec 28, 2011 11:21 pm |
|
|
over 9000!
Team:
Rank: Director Main: Churchill Level: 1570 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11692 |
spaceglob wrote: I think what we really need are some changes to the current classes. *cough cough*FC*cough*Gunner*cough cough* Well, yes, and no. Yes, there should be more ways to play a class. No, the classes themselves need no change, after Gunner gets its beef and Gunships. Personally, each "class", or profession, or whatever you want it to be called should have a broad spectrum of ability and roles while still retaining its unique feel. Every class should have its own ways to help its allies when in a group, yet able to remain very viable on its own without backup. Classes work...better, in the hands of a fantasy game due to the RPS differences that make up magic, hand-to-hand, and projectile. Yet, also the ability to combine them into new and exciting transformations. Sci Fy games are better without classes, using the player's creativity to combine factional differences with powerful turrets and naval content. Tbh, SS's current classes should be remade, again. Into a series of classes that are not as restricted by ship hull, yet make each player feel more immersed. And then, the concept that they can play any class alone, and reap sole benefit from them, but still know they can play in a group and be very useful, no matter which class they chose for nearly every situation from pvp to pvai to pvb. _________________ Axis Industries |
| Thu Dec 29, 2011 12:32 am |
|
|
Team:
Rank: Main: spaceglob Level: 386 Joined: Thu Mar 10, 2011 5:50 pm Posts: 97 |
Battlecruiser23 wrote: spaceglob wrote: I think what we really need are some changes to the current classes. *cough cough*FC*cough*Gunner*cough cough* Well, yes, and no. Yes, there should be more ways to play a class. No, the classes themselves need no change, after Gunner gets its beef and Gunships. Personally, each "class", or profession, or whatever you want it to be called should have a broad spectrum of ability and roles while still retaining its unique feel. Every class should have its own ways to help its allies when in a group, yet able to remain very viable on its own without backup. Classes work...better, in the hands of a fantasy game due to the RPS differences that make up magic, hand-to-hand, and projectile. Yet, also the ability to combine them into new and exciting transformations. Sci Fy games are better without classes, using the player's creativity to combine factional differences with powerful turrets and naval content. Tbh, SS's current classes should be remade, again. Into a series of classes that are not as restricted by ship hull, yet make each player feel more immersed. And then, the concept that they can play any class alone, and reap sole benefit from them, but still know they can play in a group and be very useful, no matter which class they chose for nearly every situation from pvp to pvai to pvb. Wow. I agree with everything you said. What if the classes were just skills such as agility range, stealth, damage, mfing, speediness, firing speed, shm/engi stuff and you could have, say, up to four of them. An sd would be pretty much speed, agility, damage, and firing speed. Tho what I posted above would need some revision. _________________ Jesus 2.0 wrote: SerjicalStrike wrote: The world would also be a lot better off if people didn't steal. The biggest thieves are the ones not being hauled into to court. î |îk3 π!!! |
| Sun Jan 22, 2012 1:43 pm |
|
|
Team:
Rank: Peon Main: Couch Potatoe Level: 297 Joined: Tue Jan 03, 2012 7:34 am Posts: 64 |
Pretty good suggestion. But there will be trouble to get all these classes. Considering Lyceum is already full.
|
| Wed Feb 29, 2012 9:04 am |
|
|
Team:
Rank: Main: Stabberz Level: 2152 Joined: Sat Mar 03, 2007 10:55 am Posts: 3626 |
Couch Potatoe wrote: Pretty good suggestion. But there will be trouble to get all these classes. Considering Lyceum is already full. Ugh, so many people have said this. You know devs can move the positions of the bases, right? _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha.
|
| Wed Feb 29, 2012 11:17 am |
|
|
Team:
Rank: Soldier Main: MiniMax Level: 2541 Joined: Sat Jan 21, 2006 11:16 am Posts: 4188 |
Or we can just ask for these ideas to be incorporated into the current classes, like how Seers got a few Nanites.
Organic ships should not be tied to any class, and should be modular. Which while it sounds very EVE-ish, it actually comes from RL Space Agencies. Ie: Mir and ISS. |
| Wed Feb 29, 2012 1:48 pm |
|
|
Team:
Rank: Main: Stabberz Level: 2152 Joined: Sat Mar 03, 2007 10:55 am Posts: 3626 |
Organically are all in the air at the moment.
Essentially, Cybernetics Class is like what I'd love Gunner to be like, except this uses HF's instead of Capships. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha.
|
| Wed Feb 29, 2012 2:03 pm |
|
|
Team:
Rank: Officer Main: Eurus Level: 2329 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1001 |
Max235 wrote: Or we can just ask for these ideas to be incorporated into the current classes, like how Seers got a few Nanites. Organic ships should not be tied to any class, and should be modular. Which while it sounds very EVE-ish, it actually comes from RL Space Agencies. Ie: Mir and ISS. I'd like organic ships to be more diverse than normal ships (seriously now... machines VS life, one randomly mutates) or at least highly customizable. So we should probably have two~ classes dedicated to them, because certain classes (cough sniper/zerker) will inevitably be better suited than others... at least new classes could make things interesting (even if they aren't actually better than just going sniper). _________________ Space for rent! |
| Wed Feb 29, 2012 5:08 pm |
|
|
Team:
Rank: Main: Stabberz Level: 2152 Joined: Sat Mar 03, 2007 10:55 am Posts: 3626 |
Which is why my suggestion gives tons of bonuses to Organic ships. Sniper/Zerk simply don't have the bonuses to make use of Organic type I believe.
Also, this topic is about 8 months old. Go me. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha.
|
| Sun Mar 11, 2012 9:24 am |
|
|
Team:
Rank: Officer Main: Cygnus Level: 1141 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1369 |
No.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
| Sun Mar 11, 2012 1:48 pm |
|
|
Team:
Rank: Main: playerboy345 Level: 2035 Joined: Sat Jul 04, 2009 10:25 am Posts: 4076 Location: The Netherlands |
Cygnus wrote: No. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
| Sun Mar 11, 2012 1:49 pm |
|
|
Team:
Rank: Main: Stabberz Level: 2152 Joined: Sat Mar 03, 2007 10:55 am Posts: 3626 |
Hey guys, thanks for the feedback to try to improve this topic.
_________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha.
|
| Sun Mar 11, 2012 2:10 pm |
|
|
Team:
Rank: Main: playerboy345 Level: 2035 Joined: Sat Jul 04, 2009 10:25 am Posts: 4076 Location: The Netherlands |
playerboy345 wrote: Cygnus wrote: No. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
| Sun Mar 11, 2012 2:17 pm |
|
|
Member
Team:
Rank: Main: yellow Level: 1702 Joined: Mon Nov 03, 2008 10:16 pm Posts: 1249 Location: Crayola© |
playerboy345 wrote: playerboy345 wrote: Cygnus wrote: Yes. _________________ SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it... ![]()
|
| Sun Mar 11, 2012 6:55 pm |
|
|
Page 5 of 6 |
[ 83 posts ] | Go to page Previous 1, 2, 3, 4, 5, 6 Next |
|
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 0 guests |
| You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |



