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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
I am the 1000th viewer of this thread.
_________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Thu Apr 05, 2012 3:08 pm |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
1001 ftw
_________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Thu Apr 05, 2012 3:10 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
some of those fighters are t20? is there a t20 fighter bay?
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Thu Apr 05, 2012 4:33 pm |
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Team:
Rank: Officer Main: number666.5 Level: 8924 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
i have heard there is
_________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Thu Apr 05, 2012 4:40 pm |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Do any of you have feedback for the new fighters and missiles?
_________________ "What you mean you killed him cha cha cha?!" Support |
Thu Apr 05, 2012 7:49 pm |
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Team:
Rank: Officer Main: Power Player Level: 3036 Joined: Sat Jan 07, 2006 6:35 am Posts: 107 Location: GETTING EVEN MORE POWER! |
the T20 fighters seem to be lacking shields.
Ive seen cerberus' take more hits than the death of the first born can Stormcloud also could use a slightly better engine. It likes to drift... alot... even on an FC _________________ |
Fri Apr 06, 2012 1:00 am |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Blue Dwarf wrote: Do any of you have feedback for the new fighters and missiles? All the missiles are broken remove them and AEM please... _________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Fri Apr 06, 2012 2:49 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Power Player wrote: the T20 fighters seem to be lacking shields. Ive seen cerberus' take more hits than the death of the first born can Stormcloud also could use a slightly better engine. It likes to drift... alot... even on an FC It's not the engine, but the weapon they have. I'll cut its range down. Low shields is something that does concern me, but most of them are quite powerful in terms of DPS, just very papery shields. I will be changing the Locust Fighters for less client lag-spam (reduced particles, reduced number shots, and maybe RoF (DPS will stay around the same). @Camsy: I meant the Easter missiles, not AEM's. _________________ "What you mean you killed him cha cha cha?!" Support |
Fri Apr 06, 2012 5:59 am |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
It'd be epic if u could add hop drives to the easter missiles and just reduce their speed. it'd be legen.... wait for it.... DARY!
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Fri Apr 06, 2012 7:27 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Camsy wrote: It'd be epic if u could add hop drives to the easter missiles and just reduce their speed. it'd be legen.... wait for it.... DARY! Doesn't sound very useful, given the missile could then hop over the target... >.< _________________ "What you mean you killed him cha cha cha?!" Support |
Fri Apr 06, 2012 4:48 pm |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
Nuclear missile with sing brake O_O brilliant
_________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Fri Apr 06, 2012 4:56 pm |
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Member
Team:
Rank: Main: Bonehead Level: 2447 Joined: Tue May 04, 2010 5:18 pm Posts: 737 |
As far as I'm concerned ALL missiles in SS have underpowered engines.
1. There is no need for acceleration inertia dampeners. 2. They should all have over 100 Gs of thrust, and the T20+ should have well over 1,000 Gs of thrust, and no speed limit. 3. They should have predictive computers that know where their target will be and aim for that spot and not try to run it down. 4. They should NOT have an infinite energy source for their engines and once it is out of fuel they should self detonate or if their target(s) is/are destroyed fly back to the ship that fired them and dock. |
Fri Apr 06, 2012 8:38 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
That would mean a seriously unbalanced game you retard. I can just see it: 2 Gunners solo Kidd by bouncing Tsar Bomba tipped missiles off his back.
Or, 2 Gunners solo Erman's galaxy by nuking bases from well outside the base targeting range. 40k range missiles? |
Fri Apr 06, 2012 8:46 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Bonecrusher wrote: As far as I'm concerned ALL missiles in SS have underpowered engines. 1. There is no need for acceleration inertia dampeners. 2. They should all have over 100 Gs of thrust, and the T20+ should have well over 1,000 Gs of thrust, and no speed limit. 3. They should have predictive computers that know where their target will be and aim for that spot and not try to run it down. 4. They should NOT have an infinite energy source for their engines and once it is out of fuel they should self detonate or if their target(s) is/are destroyed fly back to the ship that fired them and dock. This would actually be nice to implement, eventually. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Fri Apr 06, 2012 8:51 pm |
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Member
Team:
Rank: Main: Bonehead Level: 2447 Joined: Tue May 04, 2010 5:18 pm Posts: 737 |
Max235 wrote: That would mean a seriously unbalanced game you retard. I can just see it: 2 Gunners solo Kidd by bouncing Tsar Bomba tipped missiles off his back. Or, 2 Gunners solo Erman's galaxy by nuking bases from well outside the base targeting range. 40k range missiles? And of course your bases don't have defensive weapons equipped. |
Fri Apr 06, 2012 10:15 pm |
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