Board Index | Search | Profile |
Page 1 of 1 |
[ 8 posts ] |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Member
Team:
Rank: Main: Shadowfiend Level: 2456 Joined: Mon Aug 10, 2009 11:23 am Posts: 121 |
Im in the dread
boss is dead but his drones are still sitting there callisto is dead but graphic is still there and firing laser. (cut most of laser off but u can still see it) You do not have the required permissions to view the files attached to this post. |
Tue Apr 10, 2012 9:32 am |
|
Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
Happens to me sometimes in other galaxies. For example, I was killing broodmother at once with about 4 other people. The particles made me lag and for some reason some ship graphics were messed up, although it fixed itself a minute or two later.
_________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Tue Apr 10, 2012 9:48 am |
|
Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
The Callisto still "firing a laser" is a bug.
The Drones not despawning upon dead boss is a bug. You getting lag and lagkiller kicking in to prevent a client crash or freeze, thats not a bug. |
Tue Apr 10, 2012 10:55 am |
|
Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
Max235 wrote: The Callisto still "firing a laser" is a bug. The Drones not despawning upon dead boss is a bug. You getting lag and lagkiller kicking in to prevent a client crash or freeze, thats not a bug. Not a bug. _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Tue Apr 10, 2012 2:45 pm |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Wait, why did you guys kill Callisto?
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Apr 10, 2012 3:21 pm |
|
Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
anilv wrote: Wait, why did you guys kill Callisto? Thats what i was wondering XD We didn't kill Callisto. It was also Shadow fiends first time in olympus, he might have thought that it was a bug. _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Tue Apr 10, 2012 3:23 pm |
|
Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
indeed the reason your ship are cutoff is because of the very agressive polygon reduction that kick in on model when lag killer end up too high, (on some ships, it literally make them look like 3 triangles XD).
and as such, its not really a bug, lagkiller will get some more makeover (including more configuration), that will "avoid" that issue for people who dont want to see it, but for now, its how it is. _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Wed Apr 11, 2012 4:57 pm |
|
Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
omgawd that a mac? you deserve it
_________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! |
Tue May 01, 2012 8:30 pm |
|
Page 1 of 1 |
[ 8 posts ] |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 0 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |