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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
ok, so ive made a few consistent ways on how to reproduce this bug.
basically, simple. It happends every single time you warp into another galaxy. Once this happens your ship dsyncs from your client and begins to follow the buttons you were originally were pressing when you warped. This happends to me EVERY single time i warp into a new galaxy. Attachment: bug desync2.jpg Attachment: Desyc 2.JPG As you can see, the second I jumped through the wormhole while I was turning, my ship began to continue traveling as the same velocity, but was stuck turning, and the only thing i could control of my "real ship" was when i could fire my weapon. hope this helps, and sorry for the spelling i tried making this as fast as i could. Attachment: ndfjdia.JPG You do not have the required permissions to view the files attached to this post. _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Thu Apr 12, 2012 12:05 am |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
bump
_________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Thu Apr 12, 2012 12:33 am |
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Member
Team:
Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
note that in that second pic, at first i saw the bullets comming from a place away from the ship but later they were comming from the ship and i was tractoring it so it didnt fly away.
_________________ Pies are yummy. |
Thu Apr 12, 2012 12:34 am |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
at this very momment, im compiling a beta client with an attempt at fixing it (since unfortunatly i seem to be unable to reproduce it), those using beta client will have an automatic update. If it work, ill push it to live, Hopefully will be fixed very soon.
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Thu Apr 12, 2012 1:24 am |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
the beta seem to fix the issue, so im now making a live patch for it.
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Thu Apr 12, 2012 1:57 am |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
awesome!
_________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Thu Apr 12, 2012 2:02 am |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
This should be fixed in theory. (since i couldnt reproduce it, i have no garantee it is, but some people reported it as fixed, keep me updated).
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Thu Apr 12, 2012 2:56 am |
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Team:
Rank: Peon Main: Auralz Level: 959 Joined: Sat Apr 23, 2011 12:31 am Posts: 24 |
This is not fixed at all for me, I still have a lot of desyncing issues but Jey is probably aware.
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Sat Apr 14, 2012 3:44 am |
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